Valmont's country on the Alliance Server


Forty-second round: Oct 08, 2016 - Dec 08, 2016


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The Status of the Theocracy of Valmont (#147)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left7
Turns Taken4638
Turns Stored0
Rank19
Networth$222,584,421
Land24
Money$51,810
Population705,635
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases24
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military42,71289.2%
Medical36895.9%
Business512,551152.0%
Residential555,264152.0%
Agricultural939,677184.5%
Warfare6672.843%
Military Strategy12,758126.0%
Weapons2020132.4%
Industrial327123.5%
Spy4782132.5%
SDI16,27758.85%
Total2,087,403

Current Status
Tax Revenues$5,635,363
  Tax Rate35%
  Per Capita Income$22.82
Expenses$27,436,363
Net Income$-21,801,000
   Cashing$-20,673,927
Food0
   Production0
   Consumption392,234
   Net Change-392,234
Oil0
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies821,409
Troops97,584,940
Jets81,020,439
Turrets82,756,107
Tanks35,198,891
Nuclear Missiles0
Chemical Missiles4
Cruise Missiles1

Expense Breakdown
Expenses$27,436,363
   Military$26,212,076
      Spies$372,132
      Troops$4,863,096
      Jets$5,138,780
      Turrets$6,748,542
      Tanks$9,089,526
   Alliance/GDI$1,224,212
   Land$75
   Corruption$0



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