Valmont's country on the Alliance Server


Thirty-sixth round: Oct 08, 2015 - Dec 07, 2015


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The Status of the Theocracy of Valmont (#71)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 21 turns.
The Basics
Turns Left2
Turns Taken4713
Turns Stored0
Rank24
Networth$151,152,678
Land61
Money$300,941,654
Population400,241
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases21
Research Labs0
Farms0
Oil Rigs0
Construction Sites40
Unused Lands0

Technology
Military132,58989.2%
Medical33896.5%
Business348,476152.0%
Residential348,476152.0%
Agricultural582,796184.5%
Warfare6762.296%
Military Strategy73,450126.0%
Weapons20,532132.5%
Industrial2788138.6%
Spy3379132.4%
SDI94,79958.85%
Total1,608,299

Current Status
Tax Revenues$3,874,019
  Tax Rate35%
  Per Capita Income$27.65
Expenses$17,924,325
Net Income$-14,050,306
   Cashing$-13,275,503
Food0
   Production0
   Consumption263,786
   Net Change-263,786
Oil13
   Production0
Building Rate21
Explore Rate45
Tech Rate3

Military Forces
Spies377,401
Troops85,149,402
Jets71,567,786
Turrets7,515,947
Tanks28,552,927
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles0

Expense Breakdown
Expenses$17,924,325
   Military$17,092,786
      Spies$172,522
      Troops$4,281,696
      Jets$4,580,229
      Turrets$618,440
      Tanks$7,439,899
   Alliance/GDI$831,339
   Land$200
   Corruption$0



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