TreeMaker's country on the Alliance Server


Thirty-third round: Apr 08, 2015 - Jun 07, 2015


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The Status of the Theocracy of Treemaker II (#466)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken2638
Turns Stored120
Rank159
Networth$28,289,808
Land12,948
Money$189
Population265,389
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones3739
Residences3440
Industrial Complexes234
Military Bases0
Research Labs0
Farms3463
Oil Rigs0
Construction Sites189
Unused Lands1883

Technology
Military106,44391.8%
Medical50299.8%
Business179,836145.2%
Residential170,079144.4%
Agricultural87,336153.1%
Warfare30250.305%
Military Strategy276100.1%
Weapons12,396104.3%
Industrial341100.2%
Spy8518103.0%
SDI87816.48%
Total577,533

Current Status
Tax Revenues$3,690,367
  Tax Rate35%
  Per Capita Income$39.73
Expenses$5,768,701
Net Income$-2,078,334
   Cashing$-1,340,261
Food0
   Production28,245
   Consumption52,152
   Net Change-23,907
Oil0
   Production0
Building Rate73
Explore Rate9
Tech Rate3

Military Forces
Spies0
Troops12,139,592
Jets9,872,632
Turrets10,134,662
Tanks4,014,452
Nuclear Missiles4
Chemical Missiles3
Cruise Missiles0

Expense Breakdown
Expenses$5,768,701
   Military$5,483,629
      Spies$0
      Troops$1,072,122
      Jets$1,109,707
      Turrets$1,464,634
      Tanks$1,837,166
   Alliance/GDI$155,592
   Land$129,480
   Corruption$0



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