Trippster's country on the Alliance Server


Thirty-third round: Apr 08, 2015 - Jun 07, 2015


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The Status of the Theocracy of Tripptopolis (#131)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left125
Turns Taken4026
Turns Stored120
Rank18
Networth$146,328,672
Land28,662
Money$118
Population474,142
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases27,682
Research Labs0
Farms0
Oil Rigs0
Construction Sites800
Unused Lands180

Technology
Military344,78690.5%
Medical0100.0%
Business258,803138.2%
Residential258,801138.2%
Agricultural344,552170.1%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total1,206,942

Current Status
Tax Revenues$3,378,852
  Tax Rate35%
  Per Capita Income$20.36
Expenses$18,576,771
Net Income$-15,197,919
   Cashing$-14,522,149
Food0
   Production122
   Consumption259,393
   Net Change-259,271
Oil0
   Production0
Building Rate287
Explore Rate6
Tech Rate3

Military Forces
Spies1,174,129
Troops73,346,982
Jets51,970,338
Turrets52,357,114
Tanks20,541,257
Nuclear Missiles0
Chemical Missiles7
Cruise Missiles2

Expense Breakdown
Expenses$18,576,771
   Military$17,485,344
      Spies$545,273
      Troops$3,746,910
      Jets$3,378,951
      Turrets$4,376,698
      Tanks$5,437,512
   Alliance/GDI$804,807
   Land$286,620
   Corruption$0



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