Valmont's country on the Alliance Server


Thirty-second round: Feb 06, 2015 - Apr 07, 2015


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The Status of the Theocracy of Valmont (#128)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 1 turns.
The Basics
Turns Left1
Turns Taken4819
Turns Stored0
Rank59
Networth$124,458,108
Land1415
Money$37,317,592
Population290,733
At WarYes
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases82
Research Labs0
Farms0
Oil Rigs0
Construction Sites215
Unused Lands1118

Technology
Military102,48489.2%
Medical18299.5%
Business359,941152.0%
Residential359,941152.0%
Agricultural621,118184.5%
Warfare8480.458%
Military Strategy2387105.6%
Weapons874102.8%
Industrial1317104.9%
Spy159100.5%
SDI229,85758.85%
Total1,679,108

Current Status
Tax Revenues$3,005,156
  Tax Rate35%
  Per Capita Income$29.53
Expenses$21,939,995
Net Income$-18,934,839
   Cashing$-18,333,808
Food0
   Production825
   Consumption213,816
   Net Change-212,991
Oil22
   Production0
Building Rate82
Explore Rate45
Tech Rate3

Military Forces
Spies564,166
Troops67,531,610
Jets56,293,040
Turrets10,647,733
Tanks22,600,227
Nuclear Missiles3
Chemical Missiles0
Cruise Missiles3

Expense Breakdown
Expenses$21,939,995
   Military$21,289,474
      Spies$391,627
      Troops$5,156,039
      Jets$5,470,149
      Turrets$1,330,289
      Tanks$8,941,370
   Alliance/GDI$636,932
   Land$13,589
   Corruption$0



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