Valmont's country on the Alliance Server


Thirty-first round: Dec 07, 2014 - Feb 06, 2015


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The Status of the Theocracy of Valmont (#245)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 29 turns.
The Basics
Turns Left120
Turns Taken4098
Turns Stored120
Rank85
Networth$104,112,298
Land23,446
Money$573,549,697
Population227,094
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes714
Military Bases0
Research Labs0
Farms19,070
Oil Rigs0
Construction Sites223
Unused Lands3439

Technology
Military460,92589.5%
Medical7100.0%
Business53,700114.9%
Residential53,700114.9%
Agricultural295,350171.2%
Warfare90.200%
Military Strategy16100.0%
Weapons36100.0%
Industrial117100.0%
Spy10100.0%
SDI181.01%
Total863,888

Current Status
Tax Revenues$1,452,153
  Tax Rate35%
  Per Capita Income$18.27
Expenses$20,717,639
Net Income$-19,265,486
   Cashing$-18,975,056
Food0
   Production154,186
   Consumption177,884
   Net Change-23,698
Oil20
   Production0
Building Rate85
Explore Rate6
Tech Rate3

Military Forces
Spies192,872
Troops51,528,950
Jets35,600,000
Turrets31,100,000
Tanks17,292,667
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

Expense Breakdown
Expenses$20,717,639
   Military$19,962,619
      Spies$146,397
      Troops$4,302,370
      Jets$3,783,048
      Turrets$4,249,098
      Tanks$7,481,706
   Alliance/GDI$520,560
   Land$234,460
   Corruption$0



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