Valmont's country on the Alliance Server


Thirtieth round: Oct 07, 2014 - Dec 06, 2014


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The Status of the Theocracy of Valmont (#103)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4185
Turns Stored120
Rank52
Networth$117,557,307
Land25,927
Money$45
Population270,862
At WarYes
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes762
Military Bases0
Research Labs0
Farms21,173
Oil Rigs0
Construction Sites223
Unused Lands3769

Technology
Military683,20289.3%
Medical403599.3%
Business123,258126.1%
Residential124,816126.4%
Agricultural542,226180.6%
Warfare21,0080.550%
Military Strategy5476100.8%
Weapons7160101.3%
Industrial13,637102.9%
Spy38,467106.4%
SDI375,54251.97%
Total1,938,827

Current Status
Tax Revenues$1,820,752
  Tax Rate35%
  Per Capita Income$19.21
Expenses$23,730,671
Net Income$-21,909,919
   Cashing$-21,545,769
Food0
   Production177,016
   Consumption198,060
   Net Change-21,044
Oil0
   Production0
Building Rate85
Explore Rate6
Tech Rate3

Military Forces
Spies327,251
Troops51,692,290
Jets42,516,663
Turrets41,277,519
Tanks17,603,680
Nuclear Missiles5
Chemical Missiles6
Cruise Missiles3

Expense Breakdown
Expenses$23,730,671
   Military$22,212,898
      Spies$247,001
      Troops$4,291,771
      Jets$4,492,678
      Turrets$5,607,951
      Tanks$7,573,497
   Alliance/GDI$1,258,503
   Land$259,270
   Corruption$0



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