Feniks's country on the Alliance Server


Twenty-ninth round: Aug 07, 2014 - Oct 06, 2014


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The Status of the Theocracy of Feniks (#245)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4021
Turns Stored120
Rank16
Networth$122,888,789
Land28,997
Money$675
Population519,250
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases28,280
Research Labs0
Farms0
Oil Rigs0
Construction Sites540
Unused Lands177

Technology
Military525,97289.6%
Medical24,85696.4%
Business649,410150.1%
Residential628,757149.9%
Agricultural133,141141.5%
Warfare30,1580.642%
Military Strategy11,428101.5%
Weapons151,516117.4%
Industrial18,156103.4%
Spy90,578112.0%
SDI161,12233.29%
Total2,425,094

Current Status
Tax Revenues$4,222,416
  Tax Rate35%
  Per Capita Income$23.23
Expenses$15,292,575
Net Income$-11,070,159
   Cashing$-10,225,675
Food0
   Production100
   Consumption212,657
   Net Change-212,557
Oil0
   Production0
Building Rate196
Explore Rate6
Tech Rate3

Military Forces
Spies283,445
Troops61,610,998
Jets39,307,899
Turrets33,752,313
Tanks20,330,462
Nuclear Missiles8
Chemical Missiles11
Cruise Missiles2

Expense Breakdown
Expenses$15,292,575
   Military$13,958,052
      Spies$130,885
      Troops$3,129,485
      Jets$2,541,148
      Turrets$2,805,421
      Tanks$5,351,113
   Alliance/GDI$1,044,553
   Land$289,970
   Corruption$0



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