Trippster's country on the Alliance Server


Twentieth round: Feb 04, 2013 - Apr 06, 2013


View this country's news

The Status of the Theocracy of Made in 6 Days (#444)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4308
Turns Stored120
Rank129
Networth$119,490,830
Land42,254
Money$92
Population665,094
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases41,412
Research Labs0
Farms0
Oil Rigs0
Construction Sites700
Unused Lands142

Technology
Military346,17591.8%
Medical98100.0%
Business262,045131.1%
Residential262,145131.1%
Agricultural350,171159.5%
Warfare57600.262%
Military Strategy152,343110.7%
Weapons151,580113.3%
Industrial8842101.2%
Spy18,976102.1%
SDI30,7226.87%
Total1,588,857

Current Status
Tax Revenues$4,595,134
  Tax Rate35%
  Per Capita Income$19.74
Expenses$15,785,239
Net Income$-11,190,105
   Cashing$-10,271,078
Food0
   Production91
   Consumption214,801
   Net Change-214,710
Oil0
   Production0
Building Rate252
Explore Rate6
Tech Rate3

Military Forces
Spies1,263,184
Troops47,207,313
Jets47,898,021
Turrets46,398,269
Tanks15,676,151
Nuclear Missiles3
Chemical Missiles6
Cruise Missiles3

Expense Breakdown
Expenses$15,785,239
   Military$14,406,775
      Spies$597,672
      Troops$2,456,962
      Jets$3,172,796
      Turrets$3,951,580
      Tanks$4,227,765
   Alliance/GDI$955,924
   Land$422,540
   Corruption$0



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