TreeMaker's country on the Alliance Server


Twentieth round: Feb 04, 2013 - Apr 06, 2013


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The Status of the Theocracy of TreeMaker (#248)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3870
Turns Stored120
Rank71
Networth$153,574,346
Land31,614
Money$303,361
Population505,158
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases31,374
Research Labs0
Farms0
Oil Rigs0
Construction Sites20
Unused Lands220

Technology
Military447,09490.1%
Medical0100.0%
Business221,250133.4%
Residential221,250133.4%
Agricultural43100.0%
Warfare00.200%
Military Strategy10,530101.2%
Weapons3086100.5%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total903,253

Current Status
Tax Revenues$3,593,196
  Tax Rate35%
  Per Capita Income$20.32
Expenses$19,252,518
Net Income$-15,659,322
   Cashing$-14,940,682
Food0
   Production88
   Consumption267,131
   Net Change-267,043
Oil0
   Production0
Building Rate14
Explore Rate6
Tech Rate3

Military Forces
Spies269,406
Troops67,771,217
Jets52,078,583
Turrets51,691,315
Tanks26,362,629
Nuclear Missiles2
Chemical Missiles6
Cruise Missiles0

Expense Breakdown
Expenses$19,252,518
   Military$18,168,508
      Spies$124,400
      Troops$3,442,330
      Jets$3,366,679
      Turrets$4,296,399
      Tanks$6,938,700
   Alliance/GDI$767,870
   Land$316,140
   Corruption$0



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