Crackhead's country on the Alliance Server


Second round: Jan 31, 2010 - Apr 02, 2010


View this country's news

The Status of the Theocracy of This Crack Shack of Ours (#572)

FOOD CONCERN: Assuming no change, our people can survive for 9 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3784
Turns Stored120
Rank55
Networth$76,707,136
Land22,534
Money$413
Population219,486
At WarYes
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases21,996
Research Labs0
Farms0
Oil Rigs0
Construction Sites428
Unused Lands110

Technology
Military500,43389.4%
Medical0100.0%
Business271,204143.1%
Residential224,816140.0%
Agricultural0100.0%
Warfare26,0250.687%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI96,75028.07%
Total1,119,228

Current Status
Tax Revenues$1,421,172
  Tax Rate35%
  Per Capita Income$18.50
Expenses$10,482,601
Net Income$-9,061,429
   Cashing$-8,777,195
Food1,265,715
   Production44
   Consumption128,290
   Net Change-128,246
Oil205,166
   Production0
Building Rate156
Explore Rate6
Tech Rate2

Military Forces
Spies352,096
Troops19,543,770
Jets17,302,187
Turrets39,121,546
Tanks14,279,596
Nuclear Missiles9
Chemical Missiles22
Cruise Missiles6

Expense Breakdown
Expenses$10,482,601
   Military$9,362,997
      Spies$163,969
      Troops$1,001,156
      Jets$1,128,054
      Turrets$3,279,361
      Tanks$3,790,457
   Alliance/GDI$894,264
   Land$225,340
   Corruption$0



Return to the Scores for Round 2 of the Alliance Server

Return to Crackhead's Profile for the Alliance Server