TreeMaker's country on the Alliance Server


Second round: Jan 31, 2010 - Apr 02, 2010


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The Status of the Theocracy of TreeMaker (#248)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4016
Turns Stored120
Rank120
Networth$57,539,038
Land23,804
Money$21,933
Population197,813
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes1
Military Bases23,597
Research Labs1
Farms1
Oil Rigs1
Construction Sites200
Unused Lands3

Technology
Military557,10289.4%
Medical228100.0%
Business18,912105.7%
Residential17,025105.2%
Agricultural6147103.1%
Warfare9620.218%
Military Strategy228100.0%
Weapons1134100.2%
Industrial490100.1%
Spy846100.2%
SDI33,72011.87%
Total636,794

Current Status
Tax Revenues$1,082,136
  Tax Rate35%
  Per Capita Income$15.63
Expenses$7,839,605
Net Income$-6,757,469
   Cashing$-6,541,042
Food768
   Production6
   Consumption98,548
   Net Change-98,542
Oil38
   Production2
Building Rate77
Explore Rate6
Tech Rate3

Military Forces
Spies484,032
Troops14,469,556
Jets26,790,748
Turrets31,565,429
Tanks5,789,125
Nuclear Missiles6
Chemical Missiles1
Cruise Missiles0

Expense Breakdown
Expenses$7,839,605
   Military$6,939,869
      Spies$226,845
      Troops$745,940
      Jets$1,757,797
      Turrets$2,662,809
      Tanks$1,546,478
   Alliance/GDI$661,696
   Land$238,040
   Corruption$0



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