jabberwocky's country on the Alliance Server


Fourteenth round: Feb 04, 2012 - Apr 04, 2012


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The Status of the Theocracy of Jabberwocky (#167)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4140
Turns Stored120
Rank4
Networth$252,057,659
Land67,988
Money$127
Population1,635,323
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones23,622
Residences20,902
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites296
Unused Lands23,168

Technology
Military861,66990.4%
Medical184199.9%
Business359,362128.1%
Residential359,403128.1%
Agricultural6698101.2%
Warfare129,2110.961%
Military Strategy19,822101.1%
Weapons6144100.4%
Industrial207100.0%
Spy1058100.1%
SDI314,85229.58%
Total2,060,267

Current Status
Tax Revenues$18,887,981
  Tax Rate35%
  Per Capita Income$33.00
Expenses$51,835,457
Net Income$-32,947,476
   Cashing$-29,169,880
Food138,660
   Production9380
   Consumption457,413
   Net Change-448,033
Oil0
   Production0
Building Rate110
Explore Rate6
Tech Rate3

Military Forces
Spies314,022
Troops110,562,753
Jets91,125,845
Turrets93,833,641
Tanks37,086,955
Nuclear Missiles23
Chemical Missiles26
Cruise Missiles15

Expense Breakdown
Expenses$51,835,457
   Military$47,737,715
      Spies$235,684
      Troops$9,127,898
      Jets$9,575,002
      Turrets$12,933,210
      Tanks$15,865,921
   Alliance/GDI$3,417,862
   Land$679,880
   Corruption$0



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