Serpentor's country on the Alliance Server


Thirteenth round: Dec 05, 2011 - Feb 03, 2012


View this country's news

The Status of the Communism of EEVIL WAR MACHINE (#295)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken4650
Turns Stored0
Rank209
Networth$60,905,067
Land24,291
Money$72
Population315,725
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes23,521
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites300
Unused Lands470

Technology
Military225,44785.8%
Medical0100.0%
Business207,214162.2%
Residential207,481162.3%
Agricultural7934107.3%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial400,245156.7%
Spy0100.0%
SDI01.00%
Total1,048,321

Current Status
Tax Revenues$2,687,451
  Tax Rate35%
  Per Capita Income$24.32
Expenses$9,531,901
Net Income$-6,844,450
   Cashing$-6,306,960
Food0
   Production202
   Consumption106,711
   Net Change-106,509
Oil0
   Production0
Building Rate80
Explore Rate6
Tech Rate3

Military Forces
Spies837,732
Troops8,709,331
Jets46,470,532
Turrets22,584,876
Tanks5,095,416
Nuclear Missiles1
Chemical Missiles2
Cruise Missiles2

Expense Breakdown
Expenses$9,531,901
   Military$8,996,505
      Spies$493,518
      Troops$564,385
      Jets$3,832,689
      Turrets$2,394,904
      Tanks$1,711,009
   Alliance/GDI$341,068
   Land$194,328
   Corruption$0



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