Grimm's country on the Alliance Server


Eleventh round: Aug 05, 2011 - Oct 04, 2011


View this country's news

The Status of the Theocracy of All in the game (#290)

FOOD CONCERN: Assuming no change, our people can survive for 3 more turns.
The Basics
Turns Left126
Turns Taken3704
Turns Stored120
Rank243
Networth$64,773,040
Land16,941
Money$1,767,650,450
Population291,520
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases16,941
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military261,77689.9%
Medical0100.0%
Business156,024138.6%
Residential155,859138.5%
Agricultural0100.0%
Warfare00.200%
Military Strategy0100.0%
Weapons31,858107.8%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total605,517

Current Status
Tax Revenues$2,127,367
  Tax Rate35%
  Per Capita Income$20.85
Expenses$6,648,652
Net Income$-4,521,285
   Cashing$-4,095,811
Food363,204
   Production0
   Consumption113,441
   Net Change-113,441
Oil0
   Production0
Building Rate7
Explore Rate7
Tech Rate3

Military Forces
Spies0
Troops24,800,066
Jets27,442,191
Turrets24,441,202
Tanks9,257,163
Nuclear Missiles5
Chemical Missiles4
Cruise Missiles1

Expense Breakdown
Expenses$6,648,652
   Military$6,295,568
      Spies$0
      Troops$1,057,149
      Jets$1,488,804
      Turrets$1,704,849
      Tanks$2,044,766
   Alliance/GDI$213,490
   Land$139,594
   Corruption$0



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