TreeMaker's country on the Alliance Server


First round: Dec 09, 2009 - Jan 31, 2010


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The Status of the Theocracy of TreeMaker (#161)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3098
Turns Stored120
Rank35
Networth$51,760,690
Land12,013
Money$10,087
Population106,098
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones1
Residences1
Industrial Complexes1
Military Bases11,963
Research Labs1
Farms1
Oil Rigs1
Construction Sites40
Unused Lands4

Technology
Military294,52389.3%
Medical38100.0%
Business29,394115.7%
Residential34,752118.0%
Agricultural3853103.9%
Warfare47490.376%
Military Strategy14,508104.2%
Weapons17,493106.3%
Industrial1056100.5%
Spy118100.0%
SDI24,83516.14%
Total425,319

Current Status
Tax Revenues$590,725
  Tax Rate35%
  Per Capita Income$15.91
Expenses$7,076,139
Net Income$-6,485,414
   Cashing$-6,367,269
Food28
   Production6
   Consumption89,149
   Net Change-89,143
Oil426
   Production2
Building Rate21
Explore Rate9
Tech Rate2

Military Forces
Spies601,398
Troops19,665,732
Jets20,664,169
Turrets21,458,130
Tanks7,056,911
Nuclear Missiles11
Chemical Missiles24
Cruise Missiles9

Expense Breakdown
Expenses$7,076,139
   Military$6,360,762
      Spies$282,470
      Troops$1,016,044
      Jets$1,358,801
      Turrets$1,814,154
      Tanks$1,889,293
   Alliance/GDI$595,247
   Land$120,130
   Corruption$0



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