Detmer you are 1000% right:
Originally posted by Detmer:
It basically seems like a way to actually land grab in this game like I suspect was originally intended, without it breaking down into war like would happen if someone grabbed you a bunch ordinarily. I think it sounds like a great thing to try.
You know Rage loves a good killing war, but this seems a little more challenge. Not just a race to get your restarts into the fight, but you have to show comprehensive game skills. You have to continue growing your country and end strong. Much more difficult than just pouring on the BR's to pound the current target.
Some notes:
Outside landgrabs: Every tag with a -g should get a war-DNH from other clans, just as if they were in a killing war. And the non-g members should be willing to police any violations if the country in war doesnt want to take their own acres back. And a clan could arrange for someone to police for them if the violator is too large/defended to be worth the grab or if they just need to be killed.
Special Attacks / Spy Ops: No missles or special attacks are allowed. They do not contribute to the purpose of gaining acres for yourself - they are just destructive to the enemy. The same would go for purely destructive spy ops like bombing things, stir rebellions or bioterrorism. HOWEVER the constructive use of some spy ops - like demoralize, espionage, dissention and the raids - can help you make a landgrab or gain resources to grow your country and should be allowed.
So can we show success in netgaining by warfare? It will make the game a whole lot more fun if we can!