Apr 27th 2010, 15:37:50
I disagree wholeheartedly with the premise that there is a flaw in the way alliances play. The game worked fine, great in fact - 10 years ago - it just never evolved. When there were thousands of players on each server and alliance were big it was a lot of fun.
Policies were hashed out over the course of years, alliances forged and broken, big wars that meant something to game play would get named and immortalized. Retal policies did not ruin the game and they will not save it. Half of the server is and always was war tags and they have never really cared about retal policies all that much anyway.
The problem is that the very young guy that created the game got caught and passed by technology and the times. He was way behind on security and allowed cheating to run rampant. To me, the end of the old era was when UCN got taken down - that Fingolfin was considered an audacious fool instead of a rallying cry meant that the cheaters had won. (and I sure as hell am not apologizing for Fin, he was a fluffhead - perhaps another leader COULD have rallied the server).
Dave and Co. are trying to resucitate a paitient that has been left for dead twice, give them a little time - for the first time since BRE, the game owners are ahead of the tech curve.
(how the fluff do you spell resusatate anyway?)
Edited By: archaic on Apr 27th 2010, 15:39:39
Cheating Mod Hall of Shame: Dark Morbid, Turtle Crawler, Sov