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Jul 24th 2012, 13:12:32

hmmm... i know i'm digging my heals in here, but why would not having to buy military be a bad thing for a Fascist?

Maybe a different way of looking at is at what market price point is it better for a Fascist to produce military vs. buying?

Granted the market provides ample opportunity to buy turrets at $90-$115. Which is essentially better or like buying tanks from your PM as an MBR.

Actually it was the market conditions above which gave me the idea. If a commie can finish at 20 mil with prices being that low and selling off portions of their production, then there must be something to producing military vs. buying.
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Jul 24th 2012, 5:54:54

what if oil could hold at an average of 175-180 for a reset?

would an indy/oiler with the indies producing military to hold be worth it...the oil offsets the need to sell military.

of course it's a major assumption oil would hold at those prices and that the market is big enough to sustain the amounts needing to be sold.

Alliance server war reset maybe...???
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Jul 23rd 2012, 6:49:31

lol, it looks like it stuck on the market :p

silly me it must have been a typo :D
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Jul 23rd 2012, 1:31:20

looking at http://www.eestats.com/express/oldranks/359

it does not look like the #1 country got taken out by a Mod...

lol, maybe Hopeless was running #78 or #30 ???

can a mod or Hopeless confirm one way or the other ...
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Jul 23rd 2012, 0:06:46

lol :p -- it was an interesting reset to say the least :)

curiosity on my part ....who was the other oiler ?
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Jul 23rd 2012, 0:01:57

Rank Country Land Networth Special
1 XesatioN (#84) 25,808 $29,489,943 CG
2 Prehistoric Turtlesaurus (#78) 26,500 $26,189,170 CG
3 Commander Starscream (#57) 13,549 $25,044,821 D
4 Enterprise NX01 (#19) 15,898 $21,043,673 H
5 ingle (#117) 13,838 $21,037,626 RG
6 NzA (#85) 26,232 $20,690,062 CG
7 Kaylee (#20) 16,226 $20,535,763 CG
8 neversilence (#24) 12,398 $19,305,268 CG
9 Just Fishin in the Dark (#3) 12,071 $19,223,101 RG
10 killshot MD (#104) 12,166 $19,181,288 HG

11 Wow SOL and Co Got Served Yo (#53) 17,060 $18,128,401 CG
12 taylor swift is non aggressive (#9) 16,012 $17,902,315 FG
13 Set 2 (#61) 11,514 $17,425,843 DG
14 Walls Of Stalingrad (#2) 17,550 $16,669,627 CG
15 TTT (#18) 9516 $16,309,105 RG
16 TigressMagic (#71) 13,215 $15,817,076 F
17 Camila Vallejo (#45) 13,039 $15,670,167 RG
18 Join Sol Alliance Server (#28) 13,431 $15,495,691 HG
19 Multi Maddness (#64) 14,289 $15,450,069 HG
20 BioHazzard from XI (#21) 14,247 $15,003,820 CG

21 Jossey Jump Up (#69) 10,277 $14,790,365 HG
22 UCSD (#46) 18,131 $14,563,351 CG
23 Dirty Angel (#47) 13,874 $14,456,136 CG
24 yumyum (#94) 8980 $14,441,668 DG
25 iHaveSexdaily Oops iMeanDyslexia (#33) 21,123 $14,366,858 HG
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Jul 22nd 2012, 21:11:24

Head Head: ClownZee
Head of FA: Makinso
Head of IA: LLaar
Head of War: Peki
Head strategy: SolidSnake
top 3 netters (Slagpit, Reigndeerz, Jeweler)
top 3 warrer (Rockman, Dragon, Slipknot)

top 3 overall: (iScode, Bug, Marshall)

that was hard... so many would fit in various categories, the top 3 overall is for activity, no clan survives without activity.
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Jul 22nd 2012, 20:32:59

hehe, yeah the oil market is a bear to figure out, but it is the only commodity that would make a 30 mil net fascist even possible.
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Jul 22nd 2012, 19:07:24

24 hours, or on any outbound attack.

--- taking turns, i know this used to cancel DRs? i do not know if this is still the case, it does not seem to be the case though.
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Jul 22nd 2012, 18:44:06

An indy bonus on a Fascist would just overpower them, and saturate the market with oil and food.

I suppose the the main question would be...

Is there a market price for food and oil where a Fascist would beat a commie hands down? Mainly oil because this would be the main production. Any food production would mainly just be eaten by the troops.

the initial setup I was thinking was

about 12580k acres with 5200 Indies and 5200 oil rigs 180 CS and 2k farms.. I hit the wall at about turn 1620... i.e no military resell and military costs are too high, even with biz res tech.

it's the last 200 turns (which cost about 500-750 mil) if I can break thru then i may be looking at a 20 mil net+ country. The extra costs drop the country back into the 16 mil net range +-2 mil.

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Jul 22nd 2012, 0:32:19

Dunno yet Rockman just crunching numbers, and trying to figure out how to keep such a country alive and gaining networth.

Express server btw. approx 1830 turns.

questions
is it useable for early set protection
is it a viable strat for war gaining

just preliminary questions.

what are it's weaknesses in a flat out war?

like Marshal said a grabbing reset, which may very well escalate into having to war at least one country maybe more.
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Jul 21st 2012, 6:54:24

lol the Inquisition almost had you...
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Jul 21st 2012, 6:38:25

looks at post count weeeeeee I'm innocent :p
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Jul 21st 2012, 6:25:14

Originally posted by Sov:
Seeing as though dagga cannot speak for himself due to an unfortunate nerdrage incident apparently caused by me, I will forward dagga's ranking on for you.

1. SoF
2. SOL

I do not agree with such rankings, but I am sure dagga has his reasons.


I understand there are the only 2 alliances listed, but SOL is ranked too high.

1. SoF
2. ... <<---(placeholder)
3. SoL

Now that looks less biased. Please have Dagga consider the changes and resubmit after he approves them ;)
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Jul 21st 2012, 6:13:10

*waves*

Hi KoH :)
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Jul 21st 2012, 5:56:45

Express:

Goods take 15 to 45 minutes to be placed on the market.
Minimum size of Food, Oil, and Military sales is 5000 units.
Minimum size of Technology sales is 10 units.
The market takes a 6% commission on all sales.
Goods stay on the market for a player specified length.
The allowable range is between 2 and 30 hours.
Recalling items from the market early requires 3 turns.
Placing Items on the Market requires 1 turn.

-------------------------

The allowable range is between 2 and 30 hours.


It looked like the goods came back before the 30 hours was up.

@crest23 Testing it now
I just put some goods up for 30 hours will see how long it stays up for. -- It's possible it was a typo, not 100% sure it was not.

this time i double checked to make sure it said 30 hours.
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Jul 21st 2012, 5:47:33

express still remains my favorite server :)

Have not warred on it yet but maybe some day someone will grab my country at the wrong time :)

The wrong day will probably look something like coming home on Friday after working 16 hours.

Having an extra drink and being a bit tipsy :)

logging onto my country in express to play turns...

seeing that some country was actually stupid enough to grab my country while it was in DRs

A little switch in my head going off thinking it would be hilarious to just farm the living daylights out of stupid country :D

Waking up the next morning feeling bad about it, and then having to talk myself into believing they deserved it :p Of course this is much easier to do if the person was farming other players for a few days, then they are not so innocent :D
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Jul 21st 2012, 5:35:59

Has any one ever played one successfully?

what should the ratios of indies to oil rigs be?

Military price that should be sold at and minimum oil price to sell at?

A good max land goal?

Important techs and tech levels?

what kind of total net could be expected from such a country?

anything to look out for?

difficulty level?

--------------------------

I know it is not the optimum netting country, but asking anyway because I am seriously considering trying to play one.
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Jul 21st 2012, 4:55:58

I dunno if this is a bug or not... but set some goods on the market for 30 hours and they got returned long before the 30 hours was up.

I did not want these goods out in the open where someone could get a portion of it thru a land grab or offensive spyops...

BTW I logged back in on the 18 hour mark and it looks like the goods were on the market for 15 hours?? Does this sound about right?

is it actually 30 hours or is it actually less time on the market?
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Jul 21st 2012, 2:38:21

Rock / FoG / Iron :)
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Jul 21st 2012, 1:09:59

You have enough oil to support 156,816,900 Military Units.


*If I could just sell enough of that oil to buy 12 million Jets :p*

with enough turns in the set to at minimum triple this amount of oil = almost 40 hits of pure fun.


muwahahahahahaha ... aren't you happy I'm not EVIL
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Jul 16th 2012, 0:45:58

o.O...what may I get you then :D

*always smile when getting yourself out of trouble*
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Jul 16th 2012, 0:07:09

Mine was :)

18 CheapOil (#89) 15,283 $14,979,424 F
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Jul 16th 2012, 0:06:31

Rank Country Land Networth Special
1 HowMuchWoodCouldAWoodChuckNorris (#100) 15,290 $33,091,397 HG
2 Set 1 (#77) 16,057 $29,068,830 HG
3 Lord Megatron (#59) 15,513 $27,025,700 TG
4 What You Waiting For (#3) 22,924 $24,908,166 CG
5 ingle (#69) 19,684 $22,164,130 RG
6 Join Sol Alliance Server (#4) 14,627 $20,638,076 HG
7 Made in Asia (#147) 21,849 $20,599,262 CG
8 flyingfloosie (#117) 16,387 $19,907,800 FG
9 Game Over (#12) 12,469 $19,845,883 RG
10 neversilence (#45) 12,336 $18,720,429 CG

11 Walls Of Stalingrad (#48) 15,169 $17,147,741 CG
12 Winnipeg (#21) 7143 $17,088,482 HG
13 Essence of Tumescence (#9) 15,542 $15,904,627 DG
14 yeah i dont get this game (#67) 15,201 $15,873,914 DG
15 C R O A T I A (#44) 14,990 $15,749,018 DG
16 KangarooFish (#39) 11,964 $15,706,520 RG
17 taylor swift is an angel (#2) 16,554 $15,469,920 RG
18 CheapOil (#89) 15,283 $14,979,424 F
19 FREE LAND 1jet PS 1 hit only plz (#148) 14,630 $14,538,783 RG
20 Mechanical Advantage (#104) 15,398 $14,197,228 RG

21 I Instagramed Your Mom and Me (#38) 15,294 $14,094,218 CG
22 Mr Multi (#24) 14,877 $14,089,642 RG
23 Children of the Sun (#22) 12,283 $13,708,707 RG
24 BioHazzard from XI (#58) 12,964 $13,600,793 CG
25 DigDerkler (#79) 19,766 $13,561,374 F
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Jul 15th 2012, 18:28:53

Hands Marshal a beer for his silence.
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Jul 15th 2012, 17:37:44

Originally posted by KeTcHuP:
Originally posted by KoHeartsGPA:
I don't think you understood what he said, KeTcHuP, he feels very bad he's FSing knowing the guy almost died, that's what I'm sure he meant ;)


I know what he said. I dont think you understood what I was saying.... or at least the tone of the message.


lol, but scodey's timing really sux, but then that is scodey ;D

Which reminds me I owe him an apology for over reacting many years ago under similar circumstances :p

FSing a clan when their Leader is having major RL issues is just an added layer of stress, i know been there done that. Anywho to scodey I do not know if you remember, but I am sorry for the my over-reaction on AT at the time. I should have been able to keep the RL and leading the alliance separate and failed miserably in this aspect at the time.

----------------------------

llaar hope you are doing better and will hear from you soon, in my prayers, take care of yourself.
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Jul 15th 2012, 3:04:08

lol I watched oil go from 395->280->106 in minutes...

I can understand the 280 but the 106? it's ok bought 2 mil barrels and resold it; to whoever it was thanx :)
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Jul 14th 2012, 22:58:13

omg I hope they are friends in real life...
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Jul 14th 2012, 22:55:37

muwahahaha, I can get away with slacking off :)
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Jul 14th 2012, 21:14:28

lol, I've had a few doozies over the years :D
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Jul 14th 2012, 21:12:45

lol, only if pang fires me for not serving beer in a timely manner :p
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Jul 14th 2012, 20:41:39

yeah that hurt a little, i watched it go and was like oh noooooos.

we should start a thread on the best of the best mistakes made on express :)
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Jul 14th 2012, 20:33:32

oh my I'm gonna get fired for dereliction of duties...


sends a beer to Cannon and an extra one for the lateness of service.
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Jul 14th 2012, 20:09:17

lol, someone forgot the 0 or thought they were selling bushels.

that's ok i sold 500k barrels on my PM for $60 by accident at the start of the reset when oil was selling just over $200 :p
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Jul 12th 2012, 5:00:28

wow !! :(

Get well really soon llaar !!!
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Jul 12th 2012, 0:36:57

it's a full stock bar, with drinks on the house...

pangea has been kind enough to hand us a blank check to run the bar :D

one Molotov flufftail coming right up ;)

Molotov flufftail Recipe

1 1/2 oz vodka
1 splash 151 proof rum

Pour a shot of vodka (Preferably Russian) into a shot glass. Float the 151, ignite, blow out, and shoot.
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Jul 11th 2012, 3:17:20

probably thru the forum's PM system

thanx
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Jul 10th 2012, 20:58:11

Move it to Alliance Talk in the useless posts section? umphf

bonus ???

oh yeah, coming right up

one Shot Barcelo Imperial
one Shot Oronco Rum
one Shot New Grove Oak
one Shot Vizcaya VXOP Cask 21
one Shot Seven Tiki

and one shot of Zaya Gran Reserva for me
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Jul 10th 2012, 19:33:08

hi :)

How are ya doing these days, it's kinda warm out this way. Summer time and all, we've got 90+ degree weather. At least it's a dry heat, really cannot stand the humidity. Must be winter time where you are at. Any good snowboarding, or surf, we really could use some of that cooler weather though.

So I hear you are playing a reset on team to test out the new attack features. How is that going for you, do you think it will easier or harder to kill countries with these new changes.

ooo squirrel

where was I oh that's right you need to contact me :D

Lottas of Lubs
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Jul 9th 2012, 21:26:07

What follows is more for new player retention and for those who just want a quiet game. While i can see it being used in evil ways I believe it would balance itself out in the long run:

without further ado ...

Was thinking that the game could use an option to allow the player to choose their type of protection as either 99 turns or 3600 acres.

As long as the player does not cross the 3600 acre threshold and they have chosen land as the determining factor for protection then all the regular protection rules apply.

(optional) This can be limited to solo servers if need be, i.e. as a precaution for clans against suiciders using this feature to stockpile.

However once the land option is selected it is enforced, thru a cool down period Like GDI.

The Land option can only be selected while under the initial 99 turn protection, and is no longer available after turn 100 is taken.

-------------
Benefits:

Useful to teach a new player how to play and manage a smaller country and the benefits of having smaller land in the beginning.

Allows a new player to learn the game mechanics without being harassed.

It's optional to the player so they can break out of protection whenever they feel they are ready for the big leagues.

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Jul 9th 2012, 0:04:45

Rank Country Land Networth Special
1 Very Sexy Babe (#68) 22,518 $26,970,586 CG
2 NaZ (#40) 18,808 $20,704,934 RG
3 OneDoesNotSimplyBetAgainstSpain (#70) 13,672 $19,779,550 HG
4 CheatersHunter (#45) 12,210 $18,738,749 HG
5 Essence of Tumescence (#66) 11,079 $18,171,812 RG
6 John Birch (#55) 17,807 $17,451,380 RG
7 powrightinthekisser (#124) 17,290 $17,049,995 RG
8 neversilence (#4) 13,929 $16,797,513 CG
9 Winnipeg (#78) 3482 $15,078,038 H
10 Walls Of Stalingrad (#159) 16,053 $15,033,071 CG

11 Niflheim (#65) 18,004 $14,969,133 FG
12 Katy (#63) 15,254 $14,740,769 RG
13 Mikes Mastery (#114) 12,706 $13,953,839 RG
14 Shenandoah Valley (#119) 12,845 $13,842,655 RG
15 Council Hahn (#7) 14,463 $13,524,272 CG
16 I Kissed Lacey Chabert (#38) 13,988 $13,131,184 CG
17 Professor James Moriati (#72) 17,937 $13,083,257 DG
18 Yumyum (#161) 12,687 $12,310,473 RG
19 The Devils Advocate (#64) 11,184 $12,295,927 R
20 ThereCanBeOnly1AndImNotIt (#131) 15,647 $12,212,697 C

21 Turn it up (#101) 14,803 $11,934,947 DG
22 Tigress (#13) 15,442 $11,811,034 FG
23 Circle the Wagons (#26) 18,842 $11,711,820 RG
24 V I E T N A M (#154) 14,202 $11,688,830 DG
25 Titan (#49) 31,587 $11,573,789 IG
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Jul 8th 2012, 16:57:51

Packs up bags and moves to Fiji :p
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Jul 8th 2012, 5:06:28

especially if it comes with a Ferrari :)

http://pics.imcdb.org/0is373/bitmap203mo.2098.jpg
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Jul 7th 2012, 7:28:41

but the moving costs would need to be exorbitant
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Jul 7th 2012, 7:21:46

Rum and coke coming right up :)
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Jul 7th 2012, 7:15:46

Wawa, whether they play for a big clan or for you as their leader out to organize them it would boil down to the same thing... taking orders from someone who tells them what to do and when to do it. How to play their country and what they can or cannot do.

i.e. hit these guys but not these other guys, shadow wars are not fun for anyone.

Just because they would be "untagged" does not negate the fact that they just joined an alliance ;) They play untagged so they do not have to be a part of the politics or be dragged into wars they really do not want to fight. there are a few who play untagged for anonymity to get back at some clans they have a beef with. The latter will play a few resets that way and then join back up to their home clan, i.e. just taking care of personal business and keeping their clan mates out of it.
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Jul 7th 2012, 6:46:11

WaWa I replied to your PM, please read it carefully, and if you have any questions feel free to ask me.

Trust on this you will not win this, most of the players here responding to you have already been to hell and back.

Read:
http://caf.wikispaces.com/Earth+2025
http://telstar_zero.tripod.com/ehistory1.htm
http://telstar_zero.tripod.com/ehistory2.htm
http://telstar_zero.tripod.com/3-1.htm

and when they say bot wars it was 1000's of countries just attacking relentlessly. So, I'm pretty sure most of the players who are offering you peace actually mean it.

Play safe play smart

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Jul 7th 2012, 6:26:12

On a Sandy beach in the Bahamas, basking under the coconut palms. A small pub and grill opens for business. The fire pit is going with lamb and corn on the cob being roasted to perfection. The bar is all stocked up and the bartender is pouring drinks for all. Weary warriors after a long day's worth of fighting slowly find there way to the bar for a night of festivities.
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Jul 7th 2012, 2:53:23

Angel Investor Networks Canada:

Canada

Alberta

http://www.albertadealgenerator.ca -- Alberta Deal Generator --- Edmonton, AB
http://www.venturealberta.com -- Venture Alberta -- Edmonton &amp; Calgary, AB

British Columbia

http://www.angelforum.org/ -- BC Angel Forum -- Vancouver, BC
http://www.fundamentaltechnologiesii.com/index.html -- Fundamental Technologies II -- Coquitlam, BC
http://www.okangels.org -- Okanagan Angel Network -- Kelowna, BC
http://www.vef.org/angels/index.html -- VANTEC - Vancouver Angel Technology Network -- Vancouver, BC

Manitoba

http://www.wao.ca/Pages/Main.html -- Winnipeg Angel Organization -- Winnipeg, MB

Newfoundland

http://www.nlangelnetwork.ca -- Newfoundland & Labrador Angel Network -- Saint Johns, Nfld

Nova Scotia, New Brunswick, Prince Edward Island

http://www.firstangelnetwork.ca --- First Angel Network</a> - Halifax, NS

Ontario

http://www.georgianangelnet.ca -- Georgian Angel Network -- Collingwood, ON (New!)
http://www.angelonenetwork.ca -- Angel One Network -- Oakville/Burlington/Hamilton, ON
http://www.goldentriangleangelnet.ca -- Golden Triangle Angelnet -- Cambridge, ON
http://www.mapleleafangels.com -- Maple Leaf Angels -- Toronto, ON
http://www.noeg.ca -- Northern Ontario Enterprise Gateway -- Thunder Bay, ON
http://gust.com/...l-group/capital-angels-ca -- Capital Angels -- Ottawa, ON
http://www.peterboroughangels.ca -- Peterborough Region Angel Network -- Peterborough, ON
http://www.ryersonangelnetwork.com -- Ryerson Angel Network -- Toronto, ON
http://www.swoangel.com -- Southwestern Ontario Angel Group -- London, ON
http://www.yorkangels.com/home.html -- York Angel Investors -- Vaughn, ON

Quebec

http://www.angesquebec.com -- Reseau Anges Quebec -- Montreal, QC

Saskatchewan

http://www.saint.sk.ca -- SAINT Saskatchewan Angel Investor Network -- Saskatoon, SK
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