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AverageJay Game profile

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Sep 22nd 2014, 7:57:25

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Aug 25th 2014, 6:12:32

tings

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bumpy

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Jul 22nd 2014, 1:54:01

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Jul 16th 2014, 11:01:18

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Jun 16th 2014, 1:09:49

tt

AverageJay Game profile

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Jun 10th 2014, 15:13:28

I see your point silentwolf. The name carries the reputation. If you don't want people screwing with you, make a name for yourself. Maybe I should do that too. It's kind of fun to make up the names though, lol.

I did have my doubts about outrunning people via nw, but ddog did give a couple of examples where it seems it would work.

Have fun tomorrow! Thanks for the input folks!

AverageJay Game profile

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Jun 10th 2014, 13:17:59

Thanks again ddog and Xinhuan.

Getafix, I followed most of what you said. I think I got the DR gambit part. As you get hit a few times, the returns drop, so it reduces other attackers' interest in you. Putting assets on the market: market spy would reveal those, right? But most people probably don't bother doing it?

What do you mean by jetter Dictators? Is that just a jet heavy Dict strat? What is the purpose of that / How is it used?

What is DA?

AverageJay Game profile

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Jun 10th 2014, 6:01:05

Thanks ddog. I understand your point about the nature of threads.

In an attempt towards clarity I contributed to the process. I fully accept sharing the blame for my part in that.

Right now it seems to be trending towards how to deal with the situation. Some interesting suggestions have been offered too.

The way Cable is explaining it, it looks like his attitude is to level the offending country. Wouldn't that ruin his set as well, by devoting that many turns to the action?

Getafix mentioned netting himself out of range. How well does that method tend to work?

AverageJay Game profile

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Jun 10th 2014, 2:09:04

@ddog

Why should the topic have to change? Are there other norms in the game that new people wouldn't be aware of?

If someone wants to change the topic, why not make another thread?

AverageJay Game profile

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Jun 10th 2014, 1:46:14

@Cable

You didn't say anything about having a right not to be attacked. deezy did. Judging by his other comments, he's clearly toxic. In contrast, you are actually contributing to the thread.

Your comment on the retal, I'm just debating the semantics of it. It's not a right; it's just part of the game, an option. Admittedly, by squabbling over semantics I assisted in detracting from the conversation and share the blame there.

AverageJay Game profile

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Jun 9th 2014, 17:35:13

Not exactly. Xinhuan and silent wolf covered my questions pretty well in their posts.

Originally posted by deezyboy:
Hit Wog superfly that guy never retals


That was Deezy's first post. He didn't even attempt an answer. He suggested an attack on someone who likely has a reputation for retals.

You highlighted some game mechanics. It was good information, but not what I asked about. Then the both of you decide to go on about entitlements and rights. You don't have a right not to be attacked. You just have a way to deal with it. It's a game. You don't have any rights or entitlements. You have the mechanics of the game, your knowledge of them, and your experience with them.

Neither of you offered anything pertinent to the original questions. Rather, it seems to be a sensitive issue for the both of you.

AverageJay Game profile

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Jun 9th 2014, 16:33:15

Thanks for polluting the thread deezyboy.

AverageJay Game profile

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Jun 9th 2014, 15:55:28

This isn't about whose problem what is, or who has what rights. It's a browser game.

What I was interested in was the "norms" or "local customs" if you will, and the reasoning behind them.

AverageJay Game profile

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Jun 9th 2014, 15:31:29

So, bottom line is... it's just something that upsets people. There is a chance they'll react with war, even though they may feel entitled to a 500% retal on the original attack. Perfectly logical, lol. Thanks for the insight people!

AverageJay Game profile

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Jun 9th 2014, 10:31:40

Thanks to both. It's nice to get some insight from players who have been around for a while (or at least seem to be).

Appreciated!

AverageJay Game profile

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Jun 9th 2014, 7:26:45

Thank you for taking the time to explain these points.

I noticed you mentioned that players have different styles. With Express moving so quickly, and being only five days long, shouldn't a retal window be much shorter? Land based retals make more sense. If someone waits 48 hours to make a retal, countries would have grown considerably in that time, making that retal for 5x or more of the acreage from the original attack. So you either eat the loss or break your GDI protection, as you mentioned.

Let's say you decide to war then. How does a player go about that on a solo server? I saw a couple of threads with lists of AB and/or GS attacks, which seem to have the intent of crippling the other country. It looked like a large number of attacks was required. At what point would the attacker consider the damage "enough"?

On a side note, most of the countries I've seen favor jets and turrets. I take it that they're just planning to stay out of a war situation.

AverageJay Game profile

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Jun 9th 2014, 6:38:59

There are a lot of negative comments and threads on here about RoR (retal of retal according to the wiki) and other attack related subjects.

I'm new, so please explain like I'm 5. What is the etiquette, for lack of a better word, here? What is the reasoning behind it? Please don't limit your responses to RoR. I've also seen many complaints about the mechanics behind GDI. Anyone care to elaborate on that?

This game seems to have a small player base. There should be a sticky explaining things like this for new players so that they have an idea what they're getting into, what the norms are, and how to integrate themselves.

AverageJay Game profile

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Jun 9th 2014, 1:17:07

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Jun 2nd 2014, 14:09:13

5678

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May 26th 2014, 8:29:12

burp twerp

AverageJay Game profile

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May 19th 2014, 10:47:37

bonus

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May 17th 2014, 3:40:35

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May 5th 2014, 1:19:16

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Apr 21st 2014, 11:22:34

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AverageJay Game profile

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Apr 16th 2014, 9:50:23

So is it just a matter of the techers being in a hurry to sell, or worried that they won't be able to sell?

Doesn't undercutting just hurts all the techers? Undercutting will beget undercutting... and drive prices lower, hurting all of them?

AverageJay Game profile

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Apr 15th 2014, 3:42:43

New guy here.

What do you base your tech prices on when you are selling? Obviously supply and demand are going to play a role, but besides that...

AverageJay Game profile

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Apr 14th 2014, 3:35:13

y

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Apr 7th 2014, 5:21:15

bonus

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Mar 24th 2014, 16:22:19

bonus

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Mar 17th 2014, 13:17:06

(=

AverageJay Game profile

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Mar 10th 2014, 13:39:18

rewrewr

AverageJay Game profile

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Mar 4th 2014, 5:02:11

=p

AverageJay Game profile

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Feb 24th 2014, 20:20:38

Sorry in advance, I realize this thread is a week old but didn't think it was worth making a new one.

blid, you mentioned that the game buys tech automatically at $1,000. Is it as simple as putting $1,000 in as the sale price and it is purchased, or does the tech stay on the market for a certain amount of time before that occurs?

I appreciate any clarity you can offer. I'm new, obviously, and this is the sort of thing I never would have found out about without browsing the forums.

Thanks!

AverageJay Game profile

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Feb 19th 2014, 14:04:26

!

AverageJay Game profile

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Feb 18th 2014, 9:12:46

=p

AverageJay Game profile

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Feb 18th 2014, 4:55:16

Thanks for the welcome! Looking forward to enjoying this game!

AverageJay Game profile

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Feb 18th 2014, 4:53:47

gimme gimme!

AverageJay Game profile

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Feb 15th 2014, 22:16:40

Thanks Marshal! I've been chatting with some people in IRC. I think i'm all set now.

AverageJay Game profile

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Feb 14th 2014, 20:38:36

I figured that I might as well make a post for my bonus points...

I played Earth: 2025 once, about five years ago. I'm not sure what brought me back to check this out again, but I couldn't resist the urge. I'm obsessing over the game right now. Reading and learning what I can from the wiki and whoever happens to be helpful in the chat.

I'm not sure what strats I like yet. I've tried CI and just started a Demo/Farmer. They were noted as being starter-friendly, so that seemed like a good place to start.

I'm open to advice. I can be somewhat active as well, just in case a clan/alliance is looking for a NEW member.

Hello! =)