Zorp's country on the Team Server


Sixty-fifth round: Jul 01, 2015 - Jul 31, 2015


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The Status of the Theocracy of Zorp is so original (#59)

MONEY CONCERN: Assuming no change, we will run out of money in 11 turns.
The Basics
Turns Left168
Turns Taken2599
Turns Stored120
Rank8
Networth$35,500,000
Land13,000
Money$67,172,255
Population164,899
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms11,120
Oil Rigs0
Construction Sites172
Unused Lands1708

Technology
Military331,20989.3%
Medical0100.0%
Business116,350138.0%
Residential116,350138.0%
Agricultural232,700178.4%
Warfare00.200%
Military Strategy0100.0%
Weapons17,925106.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total814,534

Current Status
Tax Revenues$1,347,741
  Tax Rate35%
  Per Capita Income$23.35
Expenses$6,992,132
Net Income$-5,644,391
   Cashing$-5,374,843
Food0
   Production101,742
   Consumption61,224
   Net Change40,518
Oil0
   Production0
Building Rate67
Explore Rate9
Tech Rate3

Military Forces
Spies175,305
Troops15,600,077
Jets11,440,937
Turrets13,291,721
Tanks5,022,466
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

Expense Breakdown
Expenses$6,992,132
   Military$6,795,412
      Spies$136,171
      Troops$1,332,934
      Jets$1,244,167
      Turrets$1,858,416
      Tanks$2,223,724
   Alliance/GDI$66,720
   Land$130,000
   Corruption$0



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