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geos Game profile

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21

Jun 19th 2011, 10:28:10

You Imag guys crack me uuuuppppppp....

geos Game profile

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21

Jun 12th 2011, 11:31:00

Sounds good.

geos Game profile

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21

May 27th 2011, 11:03:03

If he'd done it in Texas it wouldn't have mattered that he's nuts...

Oh wait, yes it would... he's white. Hmmmm.......

geos Game profile

Member
21

May 17th 2011, 11:47:57

SoF 3
SoL -1
LCN 2
LaF 0
Evo 0
Omega 2
RD- 0
Sanct 1
ICN 2
PDM -4
Monsters 0
WoF 2
NA 1
Imag -3

geos Game profile

Member
21

May 15th 2011, 18:42:31

Is there no mention of toilet in the Bible?
OMG!! According to Baptist rules in southern USA toilets must be nice theories, but don't really exist.
Maybe that's why they say 'Don't mess with Texas...'

geos Game profile

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21

May 15th 2011, 18:02:30

I'll do it if ya send.

geos Game profile

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21

May 11th 2011, 12:00:53

Interesting, all the way around.

I appreciate the efforts of the Admin team to keep/make EE fun and challenging, as I appreciate those who provide the feedback to make sure changes are 'fair and balanced'. Really, not like the news org.

geos Game profile

Member
21

May 2nd 2011, 10:31:11

I'd help, but I'm the quite the noob! Gratz on the find... can't wait to see the stuff.

geos Game profile

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21

Apr 21st 2011, 10:37:24

Like the changes so far!

geos Game profile

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21

Apr 12th 2011, 10:41:53

I agree with Anubis, Cerberus and Prima.

"Playing to win, not war" doesn't seem consistent with land grabbing. I got grabbed more than several times early this set, and it put me, known around here as Mr Laidback, in a warring mood. I can only imagine what it does to a pank.

If you're gonna take somebody's stuff you gotta expect that they might really not like it and wanna do serious damage back in response.

geos Game profile

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21

Apr 5th 2011, 17:47:30

Cool, Thanks!

geos Game profile

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21

Mar 29th 2011, 12:40:25

Farmers must be dominating every set and need to be reined in.

Salt of the earth, they are.

geos Game profile

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21

Mar 28th 2011, 8:10:56

Dislike.

geos Game profile

Member
21

Mar 26th 2011, 17:45:09

Maybe it's just an example of the free market taking care of it's own?

geos Game profile

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21

Mar 10th 2011, 10:13:53

Thanks Spawn for the info!

I agree with zeroshade, Relations in Primary sets up team thinking.

hey paulie... brightshade might still be available... ;-)

geos Game profile

Member
21

Mar 5th 2011, 12:50:33

Originally posted by spawn:
?

grabs/retals are attacks no? ;)


And there's the rub Spawn... you said retals can be however one wants (many posters seem to disagree), but you didn't address grabs or non-grab types of attack except to say that grabs are risky (as I think they should be). If the culture here is that grabs should only be responded to only in kind and in result, then how risky are they really? I grab you, you grab me back, eye for an eye. If I grab you again, or would like to grab but have to run your tanks down first with a non grab attack (suicide I know) ;) then the impression I get from the forums here, as well as from the new rule change, is that I've crossed a line. I just wanna know where that line is, because it's not evident.

I apologize if my original post was muddled. I only wanted to ask why there seemed to be an attack etiquette here that people get upset (multiple posts with multiple commiserating replies) when it isn't followed.... but I have yet to find the etiquette rules to follow so that I (and other new players) too can fit in with your culture.






geos Game profile

Member
21

Mar 4th 2011, 23:10:37

Originally posted by spawn:
imo you can retal how you want on solo servers, since "alliance etiquette" doesnt apply. but yeah, as its up to the individual you will have to take your chances every time you grab.

i personally go by "an eye for an eye"

hope i got your question right, if you even had one :P


Thanks Spawn, you got part of it. The other part had to do with attacks. I'm sure I'll get it figured out.

geos Game profile

Member
21

Mar 4th 2011, 12:55:24

I don't mean to be disrespectful, but reading more than a few of the threads here causes confusion.

I have no issue with the "this is a solo server so no teamwork allowed" idea. I prefer it. Changing the GDI to the Express version may prevent the 'Dantzig suicider' issue, but as I see it it doesn't really prevent buds from playing as a team. My 2 cents is that the fact that we can have 'allies' for defense or intel or offense is leading some to believe that teamwork btw allies is ok. There should be no allies in a solo game.

My main question, however, is the recurring point I see about hitting/being hit. Some feel that unprovoked hits are taboo and should be verboten. I see comments about reporting someone who hits the same country more than once. I see comments about reporting people for retals above what the initial hit 'took', as if WWII should have been limited to sinking 7 Japanese battleships and blowing up some planes on the ground.

Don't get me wrong, I'm not complaining or criticizing (ok, constructively maybe). But in a game that's based so largely on the weapons and technology of war, it's confusing to see so many people saying war should be punished and even prevented through administrative means.

I know that the Alliance server has agreements between groups over how many times, and in what form, and in what time frame a retal can occur. I see a smoke filled room where one guy says "Hey, if one of my guys, he hits youse, uhhh, youse can hit him back. But only in this way..."

Is there really a place in a 'solo' game for this kind of structured play? I got a pretty nifty manual to read in Alliance that spells out what I can, ought and should never do. I see very similar, yet informal 'rules' here in Primary. Who is gonna write the manual letting all us new players know it really isn't a solo server, it's a 'solo with benefits' server?

Lest you all think I'm just a hot head warmonger, I made one hit last set, a SS. It was before I was ready to adequately defend (dumb), but there was no retal. I was hit by others a handful of times in the last set (but no more than once by anyone). I considered retal but determined it wasn't in my best interests to slap back a bigger opponent, as it could cause them to rain down on me (or so I thought).

You should never know in a solo game (well, I guess you guys who all know each other do) whether your single LG will be tolerated as 'civilized' or seen as a challenge to the death.

'If ya buys your ticket, ya takes your ride.'





geos Game profile

Member
21

Mar 1st 2011, 1:39:10

I don't see this as war game, I see it as an empire building game that has war. Having war, whether it be grabbers or suiciders, means there has to be a balance between building commerce and defense. Granted, a purposeful warrior knows how to take you down if he has a mind to, regardless of your best defense even (maybe), but I don't get the sense that is what most of you mean by 'suiciders'. In this case, I have to agree that not having SDI made dantzig way too vulnerable. He made a choice, gambled and came out on the short end.


I know I haven't played enough EE to say much about how the game ought to be, but perhaps one option could be a server that plays according to 19th century war rules. Gentlemens agreements prevailed to settle disputes, and individual bad behaviour was universally recognized and punished by all participants for being unseemly. Just a thought...

geos Game profile

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21

Feb 21st 2011, 12:09:41

Ditto that.

geos Game profile

Member
21

Feb 21st 2011, 12:06:08

Dig it, a bonus!