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Primeval Game profile

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Mar 27th 2024, 2:14:42

Originally posted by Leto:
I agree with Coalie, and we need to go back to basics where relationships are the building blocks of the alliance server. We also need to nurture these new players and figure out a way to help integrate them so they can be good members of the community.

That requires all of us to do our part, not just the game mods. Every person that places game is unique and special with different needs. There are some great people who play this game that are able to take people under their wings and we need to best utilize a talent we have.

If the goal is to grow membership, utilizing everyone's email addresses when they create a game account. We could send out emails every round. Whenever we signed up for EE we all agreed to them. If you guys can do that, we can do the heavy lifting of making the game fun for them. We have a shared responsibility here, it's not just on the mods to make it happen.

I'll keep on sending out emails and messages to all the people I know, but if it's a numbers game and we're trying to canvas the largest amount possible. I know that single one act would generate the best return on the time investment.


Just for clarification, mods don't really do what I think you're implying. There is no community outreach or marketing staff that I'm aware of. But perhaps I misunderstood your post.

Primeval Game profile

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Mar 26th 2024, 3:41:38

Originally posted by Slagpit:
What if we changed the identity of the server so that the best clans are the ones that are good at both war and netgaining? ...


I'm of the opinion that the most disappointing thing to happen in the game (besides the player count plummeting) is the culture shift many years ago that implies the two have to be separate. I feel clan servers are already mostly designed to accomplish the goal being suggested by simply allowing large group cooperation - players changed the meta themselves. At some point attacking, stealing resources from, and/or destroying an opponent became taboo and those that joined or rejoined this community after that shift simply accepted it as truth.

Edited By: Primeval on Mar 26th 2024, 3:49:48

Primeval Game profile

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Mar 19th 2024, 16:29:55

I asked for it to stop. Time outs issued.

Primeval Game profile

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Mar 19th 2024, 13:47:40

Originally posted by Cathankins:
Originally posted by Primeval:
If I have to keep deleting the same crap, I'm handing out time outs. I've done it in 3 threads already and I've left it at that up until now.




Is Judaism not welcome here?


The moderator team has no issues with religious beliefs or a lack thereof. It is simply not relevant game information. But this is not a setting reserved for a soap box on those issues/topics, especially if they become insulting or derogatory.

Primeval Game profile

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Mar 19th 2024, 13:34:16

If I have to keep deleting the same crap, I'm handing out time outs. I've done it in 3 threads already and I've left it at that up until now.

Primeval Game profile

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Mar 19th 2024, 12:31:41

Originally posted by Coalie:
Looks like Prime deleted our convo


Offensive posts and other off-topic ranting was removed. Unfortunately posts that quoted some of the nonsense were removed as well.

Primeval Game profile

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Mar 16th 2024, 18:56:00

Originally posted by Slagpit:
What would you do with the additional information of seeing standing orders for another country? How would it influence your play?


One could sabotage or potentially intercept a possible upcoming market transfer for starters.

Edited By: Primeval on Mar 16th 2024, 19:00:12

Primeval Game profile

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Mar 16th 2024, 0:39:27

The simplest explanation is probably the most likely

Primeval Game profile

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Mar 11th 2024, 0:31:44

I'm completely fine talking to anyone that has been affected by deletions to clear things up. We are not aiming to remove or discourage legit players in an already shrinking game. Proxy use, paid VPNs, and tor have been used by multiple players to cheat. When you associate yourself with these players and use the same methods to mask your online identity, casualties are bound to happen. I've already reinstated two players.

Primeval Game profile

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Mar 10th 2024, 16:46:59

Ad free is a Premium feature

Primeval Game profile

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Mar 10th 2024, 7:20:46

Originally posted by AbRaMcHiK:
Hello. so block us, Russian speakers too. We live in countries where everyone uses VPN. some for work, some for personal use on the Internet, some for something else. I also use VPN for work. VPN TunnelBear. sometimes I connect to the USA, sometimes to Germany. I never thought that using a VPN leads to blocking. I have it installed on both my computer and my phone. sometimes I would play and forget to turn it off, or couldn’t turn it off because I was working at the time. Will I be blocked now too? I think using a VPN is part of life now. You need to reconsider the rules of the game. Something needs to be decided.


It becomes harder to argue for VPN use when clan associates use it to run multiple accounts.

Primeval Game profile

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Mar 10th 2024, 5:43:52

Several countries here and a few on the Alliance server have been deleted for use of proxy connections/VPN, which is against the rules. These accounts will be watched for future violations in addition to any newly created accounts as that might be an indication of someone attempting to play unnoticed using the same type connections. Typically this use is associated with someone attempting to run multiple countries on single country game servers or evade an IP ban so, as a result, any country/account associated with the recent deletions will continue to be investigated and also possibly deleted. Repeated violations may result in complete bans from the game.

As always, report something ingame you think might need investigated. You may PM a mod to let us know a report has been submitted if you'd like, but the current mod team typically views reports in a timely fashion. Multiple reports of the same countries at one time do not get our attention faster so please refrain.

Primeval Game profile

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Mar 5th 2024, 1:38:13

Giving general/"rough" SPAL on a country is still considered ingame information and should not be posted on the forums.

Primeval Game profile

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Feb 15th 2024, 17:38:21

GDI is broken by making 2 or more SS or PS on a target. Many players don't break GDI on targets they know can't retal them with SS or PS because they know they will retaliate with harmful non-land gaining attacks and ops. I'm assuming you are looking to use one of those methods because someone grabbed you and you aren't able to SS and PS successfully. This is pretty common in Primary and, again, discussed in several other threads over the years.

Primeval Game profile

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Feb 15th 2024, 5:46:48

The text about declaring war is misleading. There is no declare war function on Primary. By getting that message in the first place, it sounds like you are attempting to use attack methods other than SS or PS in order to retal, which you cannot do unless they break GDI on you. I'm not sure if your GDI page explains this completely, but it has been asked and explained many many times on the forums.

https://earthempires.com/forum/search

Primeval Game profile

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Feb 15th 2024, 2:32:17

Originally posted by SuperFly:
tell me it was language violations cuz the BH that I know don't cheat!


Perhaps you haven't acquainted yourself with the new version that does.

Primeval Game profile

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Jan 22nd 2024, 3:56:06

I'm not sure the sticky will help much since there's already a stickied third party site thread where the addition could have been made but appears to have been overlooked

Edited By: Primeval on Jan 22nd 2024, 3:58:58

Primeval Game profile

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Jan 18th 2024, 1:08:52

I'm your huckleberry

Primeval Game profile

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Jan 14th 2024, 22:01:35

Originally posted by galleri:
...

P.S. reading what was written about your deletion:
You hit a country. Then apologized in a message from another country.

..


This ^. I saw the appeal message and immediately denied it without review since the appeal message contained nothing but a vulgar attack on mods.

Most people here will tell you I'm fair and reasonable, but I'm not devoting time to reviewing something when they act like you have. The forum message here was a continuation of your tantrum that only reinforces my original decision not to assist.

Edited By: Primeval on Jan 14th 2024, 22:03:46

Primeval Game profile

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Dec 30th 2023, 5:19:01

Attacks on non-bot countries are forbidden. A game moderator will be along shortly to confirm

Primeval Game profile

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Dec 28th 2023, 17:00:41

The IRC is on the list to come back but no ETA yet. There is an EarthEmpires Discord already (first post on Announcements). I recall someone mentioning that attempting to move newsbots there is problematic.

https://discord.gg/n9Xe7hR

Primeval Game profile

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Dec 15th 2023, 2:30:30

TTT since the same thing is still being said over and over in multiple places

Primeval Game profile

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Dec 14th 2023, 16:17:05

Originally posted by Syko_Killa:
I have a question QZ, how many times can an alliance declare war on an alliance per reset? Also, what if an alliance who already declared war on an alliance switch to a different alliance and declare war on the same alliance even after a surrender? Is that something that's going to be tested or is that explainable now?


Both of these were explained in the changeset post.

Answers:
- only once
- If 20% or more of the same countries have been at war with a tag, war cannot be declared again. War resolution does not appear to be limited to just surrender for this restriction so peace or victory should also apply. I do think it's worth clarifying if it's a two-way street - IE: Clan A declares on Clan B and Clan A ends up surrendering or Clan B ends up declaring victory. Clan B shouldn't be able to declare on Clan A later in my opinion.

I have not yet fully tested either of the above but I'm guessing they're probably broken with many of the other functions, but I should have an answer for my B&S post soon.

Edited By: Primeval on Dec 14th 2023, 16:22:02

Primeval Game profile

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Dec 12th 2023, 20:58:53

Originally posted by Turtle Crawler:


Qz,
You were misleading about what the majority opinion is, which is to keep clan GDI in place. And functional so that people can net free of harassment.


The problem is/was it wasn't really functional, in fact its super broken. It did one thing, which qz has stated isn't something he wants to see in clangdi.


Originally posted by qzjul:

...
The initial alpha version of Clan GDI was effectively an all-or-nothing free opt-out of war. This is not *entirely* what I wanted, but was a first step given the feedback I was getting.
...


I think efforts are now best spent working the problem on a test server over having something broken in an actual game server, which seems like sound game development practice. Let's be thankful qz has put in as much time as he has already

Primeval Game profile

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Dec 12th 2023, 19:52:43

Seems odd for supporters of clangdi to want a 2nd impromptu vote when scrapping it wasn't even on the table.

Either way, I'm glad far more input was being accepted at all concerning this new mechanic this time around, so points to qz for that.

Best of luck to your finishes this round, all. I'll continue my testing on alphaffa and keep updates on B&S as I have them, but feel free to note anything you notice not yet mentioned.

Primeval Game profile

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Dec 12th 2023, 17:37:57

Admin has already stated Clangdi is a thing, its just going offline temporarily until it can be debugged and tested, which makes complete logical sense and should have been done the first time around in my opinion. This thread isn't necessary

Primeval Game profile

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Dec 8th 2023, 15:32:46

This looks to have been me. I try to check with people I know how to reach through forums or discord when I have questions about something like that, but tourney is difficult because our mod tools get a little confused with names due to the 3 different games. Looking back, hostilities had already begun with #4 and #16 before #6 came in with SS/PS immediately followed by missiles and AB when there had been no previous hits by #6 on #4. I made a judgment call based on the report and available support. Sorry I missed it this time. I don't recall seeing an appeal but it was the last 48 hours or so I think. If it makes you feel any better, I restored your country just now just for posterity.

Primeval Game profile

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Dec 6th 2023, 18:33:02

Originally posted by Chewi:
Tag "A" and "B" can have a resolved war then all countries from tag "A" can move to tag "C" then re-declare war on tag "B".

The defense account and the FA on surrender do not work.


The original changeset indicates a <20% max threshold on participants from a previous war to address this. I have not yet tested it myself.

"Clans may not declare war on a clan they have previously declared war upon. (Or that >= 20% of their members have been at war with via Clan Wars to avoid weird re-tag loopholes)"

Primeval Game profile

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Dec 5th 2023, 22:14:47

Suggestions:

1 - Once ultimatum/declaration has happened, all countries in both tags should be locked into the tag until complete resolution of the war. This would prevent circumventing the surrender payout of the defence account and leave the options as the changeset intended: battle, surrender, offer peace, declare victory due to 5x TNW. This also impacts the payout amount since a portion of the spoils listed in changeset 22 is listed as "50% of max FA amounts (including on-market goods) are transferred from each Surrendering-Clan country, pooled, and split amongst the Surrendered-To-Clan countries" upon potential surrender. The flip side of this was addressed in the original changeset to prevent countries/clans from declaring war on a tag a 2nd time, but did not address countries abandoning the tag after war declaration.
Considerations: A - Tag admin cannot delete clan tag. B - consider restarts being locked in as well similar to Team server. C - consider both detags and clan admin removing members from clan admin

2 - Clearly list the war timer on the clan page for war start time if surrender/accept/offer peace is not used. Personally, I think it should be at least 48 hours.

3 - Clearly list both the defence account balance and the total cost to surrender (include 50% max FA amount) on the clan page as this will help clan leaders make the determination of surrender/offer peace

4 - Place all clan war actions through clan news on tag admins. Repeat the current information status on each clan admin page
Considerations: A - war has been declared, you have ## hours to respond before war commences B - clan X has made a peace offer/surrendered/accepted war C - Clan X has surrendered your clan has gained a total of $# in spoils from our victory

5 - Includes spoils of war payouts given to each country in that country's news. Example: Our country has gained $# in spoils from our clan's victory over Clan X

Primeval Game profile

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Dec 5th 2023, 22:14:42

I will post the bugs first and my suggestions in a separate post so I can keep the bug list compiled on the original thread for tracking and resolution. These have also been sent to qz. There is no ETA on any fixes nor can I say if/when they will happen. So far I have only confirmed two but testing a couple others (defense account payout and declare victory function at 5x TNW)

1 - Upon declaration of war, the 2nd party has no "accept" button. Only "Surrender and "Offer Peace" is available.

2 - War appears commence after a 24-hour waiting period. Changeset 22 posted on 10/16/23 states,

"-> the "Defending Clan" will have 48 hours to Accept War or Surrender (after which it is auto-Accepted)"

This is not posted on the Clan/Clan Admin page at all to determine which was correct or intended. Under the table "Clan Wars for your clan:", time of declaration is listed but there is no indication when war will begin if the 2nd party does not surrender or offer peace before that time. Table only states "impending".


12/6/23 UPDATE:

3 - The declare victory due to 5x TNW does not appear to be working at all. There is no button or indication this is available at all once this threshold is reached.

4 - Confirmed Gerdler bug below. Acceptance of peace offer does not work. It just resends the offer back and forth to each clan admin and does end hostilities.

5 - Countries cannot leave tag in first 10 days after the tag has joined clanGDI but the tag admin can remove them at any time. The clan admin can also remove themselves

More coming later


Edited By: Primeval on Dec 7th 2023, 2:50:12
See Original Post

Primeval Game profile

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Dec 5th 2023, 1:23:22

Any size tag can elect for the Safe Space.

You may be confusing something regarding the new in-game declare war function

Primeval Game profile

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Dec 4th 2023, 22:52:01

Originally posted by Primeval:
Get it all out of your system and then use another thread to soap box. I'll be cleaning this thread up later.


Sweep sweep. Constructive, on-topic posts only. Let's not make reading feedback any harder on qz.

Further necessary deletions on this thread will be accompanied with bans. Take your venting to the lovely thread Suicidal provided.

Primeval Game profile

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Dec 4th 2023, 14:24:34

Get it all out of your system and then use another thread to soap box. I'll be cleaning this thread up later.

Primeval Game profile

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Dec 2nd 2023, 21:04:27

2.

Mostly because I really want the IRC finally fixed

Primeval Game profile

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Nov 30th 2023, 2:53:07

Unproductive and unnecessary troll thread in BnS. Time out for being a pest.

Primeval Game profile

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Nov 29th 2023, 5:52:07

This thread derailed days ago, turned ugly, and now I think it's time it peacefully passed away.

Primeval Game profile

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Nov 20th 2023, 4:59:23

Originally posted by Pang:

Premium
Being an Earth Empires Premium member will give all of your countries several bonuses. To start with, we’ll be launching with the following items:
- Ad-free game and forum experience
- Automatically receive 9 bonus points daily just for logging in (replaces daily voting bonuses AND 1 extra bonus point)
- Provides estimated chance for spyop success
- Daily bonus point reset time is 22 hours
- Change country names while in protection
- No more captchas
- Access to Alpha servers (test servers)

As discussed in the Credits section, the focus for the Premium benefits is to improve the quality of life of players without making it into a pay-to-win service. We’ll look to add some more things to this list as we think of them/find time to code them.

Earth Empires Premium is a subscription service done at the account level and applies to all your countries across all servers.


Primeval Game profile

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Oct 26th 2023, 1:48:36

Admins are aware and making edits

Primeval Game profile

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Oct 20th 2023, 1:57:30

I wonder if categorizing players/styles into two distinct and bipolar groups was ever the original intention.