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Jan 14th 2011, 8:07:13

if you are teching I have a couple tech slots open ... PM me if interested ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 7:48:46

hmm perhaps lift part of this restriction toward the end of the reset or up the amount to CURRENT LAND * 0.25...

More for a theo who stocks on 8-9k acres and wants to double or triple their land. They would be able to tech earlier and longer, even with a mid set conversion they would be @ goal acres faster especially if the acres were bought pre-built.

... a 2k acre rep rainbow might end up being a powerhouse :)
--- you could waste 10 turns bottom feeding for 200-400 acres.
--- or you can buy them pre-built from a low acre country cheap.
--- or at least significantly cheaper then cost of military/oil and building those acres out yourself. Not to mention cost of production turns especially cashers and techers. 10 turns could cost 100 mil

.8 mil to build 100 acres sell for 40 mil ... 3 turn explore + 1 turn build that almost 10 mil per turn playing land baron. and then explore or land grab end of reset while jumping in networth.

of course there will still be those who hit and farm other countries and will see this as just an extra avenue to get more land. But it should slow down some of the multiple hits on the servers.

Demo Farmers would definitely benefit from the land sale if they explored or hit all set for more land. Land grabbers sitting on 50K acres could trim their countries to 25-30K and maybe pickup a couple extra million. Just depends on what those acres are worth.

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 5:07:16

dunno how this would play out but for a commie or possibly other strats it could be beneficial to buy or sell land.

Could be sold as unbuilt or built land
cap the amount that can be placed on the market at 25%.
make it so land cannot be grabbed while on the market
land-grab returns are calculated based on land not on the market.

additional notes and personal thoughts:
A land grabber could resell a portion of the land they grabbed.

early and end of set this could bring in some really nice income. Countries looking to destock faster may be willing to buy extra land if the prices were right.

just curious on what an acre of earth empires real-estate would be worth on the public market...

could possibly open the door to some new strats

---------------------------

what do you think?
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 3:58:30

oh darn now how am I supposed to succeed as a techer when the buyers want me to sell soooooooooooo low...

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 3:28:01

lol and industrial is selling for substantially more then 2700 likewise for other techs ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 3:10:56

I may tech for 1-2 more days to bring levels up to where they should be... any ideas? Tech seems a bit scarce.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 2:55:53

LI it's only 5 mil... if it was 1E+9 then I'd be truly happy for 755 turns:)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 14th 2011, 2:52:43

labs
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 14th 2011, 2:06:54

kk.. gonna bite the bullet here and go first ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 13th 2011, 23:04:43

I like the idea of being able to see other countries, and the suggestions on how to improve those countries. I do not think limiting this experience to a select few is going to change the odds on a poorly run country getting hit.

Some players also play the same country name or variation of a country name every reset, so connecting the dots would not be that hard.

What may be easier is to assign an ID to the country and instead of posting a player name post the ID, an provide the ID in-game to the player. This way no one except possibly the developers, admins, and the player know whose country is being displayed. As a just in case the ID could also be sent to the players forum inbox so he does not lose it.

Will the reset help threads be archived for others to look at in later resets? Will a player be able to post updates to the same thread as they follow advice being provided?

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 13th 2011, 18:14:06

nice job kudos to the dev team :D

btw you need to get some tech, and your BPT is a little low, and buy some land :)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 10th 2011, 2:49:43

Normal 1
Democracy 1.1
Theocracy 0.65

Standard
Military 83.33%
Medical 66.66%
Business 180%
Residential 180%
Agricultural 230%
Warfare 5.00%
Military Strategy 140%
Weapons 150%
Industrial 160%
Spy 150%
SDI 90.00%

Theocracy
Military 89.16%
Medical 78.33%
Business 152%
Residential 152%
Agricultural 184.50%
Warfare 3.32%
Military Strategy 126%
Weapons 132.50%
Industrial 139%
Spy 132.50%
SDI 58.85%

Democracy
Military 81.66%
Medical 63.33%
Business 188%
Residential 188%
Agricultural 243%
Warfare 5.48%
Military Strategy 144%
Weapons 155%
Industrial 166%
Spy 155%
SDI 98.90%

Stolen From:

http://wiki.earthempires.com/index.php/Technology

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 10th 2011, 2:07:45

darn missed it Tertius

I wasn't using the demo at full capacity this reset still learning how the market worked this reset (so barely played the market)

... will try to be a little more active on the market next reset.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 10th 2011, 0:06:50

the troops were mine (bought them on my PM for 92) just trying to squeeze a quick 150K extra in net ... dunno about the turrets though ;D
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 10th 2011, 0:04:25

Rank Country Land Networth Special
1 express play in express (#66) 15,755 $24,716,555 HG
2 Red seas (#40) 18,448 $24,381,910 CG
3 Cocadisco (#82) 12,482 $20,386,936 HG
4 A R S E N A L (#60) 12,357 $18,631,085 HG
5 OMG lets be friends (#92) 11,961 $17,400,818 HG
6 Keep Missing the Finish (#20) 11,356 $16,999,569 RG
7 Walls Of Stalingrad (#63) 13,838 $15,392,002 HG
8 OxyMoronicGiantShrimp (#5) 14,905 $15,039,907 CG
9 Akta dig herr nilsson (#83) 13,999 $15,021,635 C
10 shaney (#79) 6313 $14,507,152 HG

11 taylor swift is fearless (#1) 15,644 $14,223,259 CG
12 Use your bonuses (#50) 14,091 $13,331,581 DG
13 Intrepid (#35) 12,722 $13,221,038 RG
14 Young Theb (#19) 8561 $13,171,947 HG
15 Wharfed (#23) 23,006 $13,092,718 CG
16 vroooooooooooooom (#15) 11,366 $12,695,319 HG
17 boing boing (#38) 12,324 $12,051,235 DG
18 Go Chiefs Beat Ravens (#62) 19,642 $11,713,369 DG
19 Fern Gully (#2) 7234 $11,670,339 DG
20 its jaabaa need allies please (#21) 12,190 $11,213,013 R

21 Slagpit taught me how to play (#13) 13,740 $11,150,008 FG
22 They call me 46 (#46) 12,436 $10,848,124 HG
23 Zachelvania (#64) 10,432 $10,685,826 RG
24 Corona on the Beach (#75) 8063 $10,280,380 H
25 Weeeee Meeeee (#86) 19,728 $9,927,260 CG

--- ended up finishing Rank #19 ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 9th 2011, 23:34:28

sorry already converted the demo to mil bases or I would have bought them :)

... next time but them up a little earlier and they will disappear :p ... just starting to familiarize my self with the the market system, next reset will definitely have standing orders @ 38 for bushels.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 9th 2011, 22:41:28

aha got it ... me nooblet ... did not read the fluffin manual :p
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 9th 2011, 22:26:13

kk.. what happens to standing orders that are under 1K do those get filled ?

so start of next reset when I put 200,000 of agri up for $999 the system won't let anyone buy it except me ? :D muwahahaha

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 9th 2011, 22:06:50

What is the % below current Market price that you can sell your goods at??? just wondering because all reset i was seeing peeps dropping goods at a significant lower percentage of the current price.

Then end of reset I try putting up a block of tech up at $ 50 less then the current price and the game just returned it to me... wherein it looks like I purchased my own goods???

to clarify ... I had about 12K points worth of tech with a current market price of just a little over $1000 and I put it up at $950.

either there is a minimum price the market won't let you cross or there is a percentage.

Perhaps the game should display a minimum price goods can be sold at without being returned to the player ... I just wasted a turn and an hour of market time because of this, and would really like it clarified.



Edited By: Prima on Jan 9th 2011, 22:15:42
See Original Post
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 9th 2011, 6:47:00

[quote poster=gwagers; 6437; 109154]
Originally posted by Deerhunter:
you show once again pang how base you are-

Obamma Care is not constitutional. Where in the constitution does it say that simply because i exist that i have to buy something from a private corporation - who are out to make max profits??? It doesnt- the gov has power to REGULATE commerce not CREATE it. Get a life dude- this law isnt right- the Dems, with their backroom deals are trying to take away our basic rights of freedom. I pray the repeal it-

And im for health care- but not this Obamma care- if the law takes away rigths of americans its not a good law- no matter the good parts.


I point out the bit about "buy[ing] something from a private corporation" because, if the Democrats had had their way, it likely wouldn't be like that. This is the "compromise" bit, where the Republicans are telling the government that it shouldn't take part in health care delivery, otherwise there would be a public option that wouldn't be a private corporation (not to say that paying more money to the government is a good thing, but at least there would be the option). Because the Republicans ran that out of the debate, we have a situation where the only ones who are going to get paid are the private insurers, the ones who are part of the problem this bill was meant to (try to) solve. [/quote]

---------------------------------------------
hmm considering the democrats ran solo on this one it is hard to say this was a comprise ;) ...

If any party forcefully uses their majority to pass any bill/law then they need to take ownership as delivered. They were gambling high-stakes and the only input/compromise that mattered here for votes on the floor or senate would have come from democrats. Final note the democrats obviously had the power to pass this legislation to include whatever their hearts desired as demonstrated by their vote across both house and senate. Therefore I do not buy the bad parts are because of the evil republicans.

BTW when an issue this big come to the table it should not be about us vs. them, but what works best for all parties involved.

so yeah I'm upset our congress sold us out to the insurance and health-care sector. Hospitals do not lose money contrary to popular belief, they simply have more profitable areas they can be in for the labor and overhead resources they are paying for.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 8th 2011, 17:16:56

lol... there has to be a more productive turn then stealing 60 points of tech this late in the reset :)

I'm thinking someone was bored to tears and needed to change it up a little ... it happens to me every now and then when I run with a low spal.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 8th 2011, 4:42:32

in very simple terms the law just provided insurance companies with millions of new customers...@tax payers expense.

if you cannot afford insurance the government will pay it for you or at least most of it.

this is basically the government transferring an enormous amount of taxpayer dollars into privately held companies.

how many insurance companies are currently running ads requesting customers stop applying for insurance?

-----------------------

Had the government expanded medicare or medical to include lower income families and opened these two programs to the public then it would have made sense to me. This could have included small businesses, self employed, or employees who are not covered by their work place. The public option would have helped fund these programs while providing the access to health-care everyone was asking for. It also would have been optional and not a mandate to purchase a product from a private company.

Medicare and Medical could have competed with other insurance companies. The same way the post office competes for shipping business with UPS and FedEx and each of these entities are doing just fine.

Basically instead of the gov paying/susidizing lower income families and paying $400-$800 a month to private insurance companies this family could pay the gov 20-50 a month for medicare/medical. If someone is making enough money and wants to buy medicare/medical vs. blue-cross it should have been available to them. The higher paying customers would have offset some of the cost imposed as a tax burden on working families. This also would have provided a true way of forcing insurance companies to remain reasonably competitive.

At the moment, I do not see insurance companies scrambling to figure out how to streamline their businesses to absorb the cost impact ObamaCare will have on their bottom line. Actually the opposite is occurring as they are ramping up for the influx of new customers they will need to be servicing.

sorry for the rant... but i really hate it when someone plays 3-card monte with these types of issues.

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 8th 2011, 3:58:20

you can have 10 missiles on any country with less then 1K acres, and then it looks like it's 1 per 100 acres.

a 500 acre country can have 10 missiles
a 1600 acre country can have 16 missile
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 7th 2011, 0:06:13

yes on the Agri Tech, also a Techer probably still has a few indies for spy production and needs to buy food so it evens out some.

----

which would give you a conversion rate of .7 for 3x a day or

500 -- 9
1000 -- 17
1500 -- 26
2000 -- 34
2500 -- 43
3000 -- 51
3500 -- 60
4000 -- 68
4500 -- 77
5000 -- 85
5500 -- 94

and .8 for 4x a day or

500 -- 10
1000 -- 20
1500 -- 29
2000 -- 39
2500 -- 49
3000 -- 59
3500 -- 68
4000 -- 78
4500 -- 88
5000 -- 98
5500 -- 107

BTW Bushels on the PM go for about $38 with 85% mil tech, so selling tech under $2000 might as well go farmer and sell on the PM for about 13-16 mil final net-worth.


Edited By: Prima on Jan 7th 2011, 0:10:23
See Original Post
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 6th 2011, 23:48:19

Originally posted by dantzig:
Originally posted by Prima:
Rule of thumb:
Day1 Turns 0001-0360 --- Minimum Price $5000
Day2 Turns 0361-0760 --- Minimum Price $4000
Day3 Turns 0761-1120 --- Minimum Price $3000
Day4 Turns 1121-1480 --- Minimum Price $2800
Day5 Turns 1481-1840 --- Sell at whatever price


Are those guidelines still correct considering the recent adjustment to the tech production coefficient.


i may have the old TPT formula
ROUND(.26*LABS*(.5+.5*(LABS/LAND))+3,0)
looks like the new formula is at:
ROUND(0.34*Labs*(0.5+0.5*(Labs/land))+3,0)

if it is at .34 then comparing tech price to bushel price per turn taken I'm getting:

$500 tech -- $11 Bushel
1000 -- 23
1500 -- 34
2000 -- 45
2500 -- 57
3000 -- 68
3500 -- 79
4000 -- 90
4500 -- 102
5000 -- 113
5500 -- 124

so you need to sell tech @2000 just to keep up with a fascist farmer, and that is assuming you sold all your tech.

So realistically selling twice a day we can sell 55% of the tech

putting the numbers at:
500 -- 7
1000 -- 13
1500 -- 20
2000 -- 27
2500 -- 34
3000 -- 40
3500 -- 47
4000 -- 54
4500 -- 60
5000 -- 67
5500 -- 74

just using some quick and dirty math ... there are a lot of other variables not being brought in so this is just a straight production comparison.

Food production was calculated using :
round((farms*5.3 + empty_acres*0.4)*govt_food_bonus*agri_tech)
gov bonus = 1.15 and agri_tech = 2.2 empty_acres = 0
--
with land = 10260 and producing acres = 10000
TPT = 3360 and FPT = 137576

if anyone wants to double check it ... I have been known to make errors ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 6th 2011, 22:10:53

Originally posted by anoniem:
prima, i can see why you're upset! you barely have any land and people keep ousting you in price :P

kidding!


lol you like my little sub 4K demo techer :p

... I just haven't doubled my land yet ;) was hoping for the early reset prices to be a little higher

... these look more like end of reset prices to me...

do you still need an ally? have one spot left will be teching for the rest of the reset - except for the next 200 turns.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 6th 2011, 21:58:13

Originally posted by Dibs Ludicrous:
maybe there just aren't enough people for a techer to profit yet. everybody has to do tech startups just to get some because the market is usually bone dry.


the war techs are dry but not the key production techs, or at least I have not seen those go dry yet.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 6th 2011, 21:43:08

Originally posted by Dibs Ludicrous:
it's not me, i never learned to drive a market. let alone get drunk enough in one to crash it.


now i know who is doing it, thanx for the quick denial ;p

--------------------------------------------------

Rule of thumb:
Day1 Turns 0001-0360 --- Minimum Price $5000
Day2 Turns 0361-0760 --- Minimum Price $4000
Day3 Turns 0761-1120 --- Minimum Price $3000
Day4 Turns 1121-1480 --- Minimum Price $2800
Day5 Turns 1481-1840 --- Sell at whatever price

meh I suppose I can play 4-5 resets as a techer selling at 2k the first day and drop it by $200 a day until no one wants to play techer anymore. ... just to setup the one reset where I can sell tech at 5k for the whole reset.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 6th 2011, 21:26:13

Originally posted by MorTcuS:
ffa express lol, also make it so u can have an infinite amount of countries, id run 1000 in a weekend!


lol no ... 16 countries is more then enough ... but I would flip a coin to decide whether to allow clans to play, or alternate as: one reset clans and the next solo.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 6th 2011, 21:13:24

Originally posted by Slagpit:
Just play a demo techer and resell all the cheap tech.


hehe i am a demo techer... problem is trying to find a stable sales point that would last long enough to sell, as mentioned peeps are either recalling or leaving it on the market for 2 hours and recycling at lower prices. Would need all techers to buy out the low priced tech and resell high.

If just 3-4 techers are crashing the market then all that happens is we buy all their tech and sit on a useless stockpiles of tech.

if it was just a rep or commie trying to lower the prices by sacrificing a few 1000 points then buying it out would not be a problem. Techers would just need to remember to clear the market before reselling. That is vs. try to beat out some price put up by a rep/casher and ending up selling 20-30K points of tech for $1500 cheaper then the going rate because someone neglected to clear the 500 points of tech selling at $1800 and watch it jump to $3300 as it should be.

-------

actually was thinking of selling tech low and use the funds to do a food buy out ... reps and commies would probably prefer to buy 3K per tech point then 80 dollar bushels :D ... I'm sure the farmers wouldn't mind either.

but would need 3-4 strong demo_techers to pull it off:)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 6th 2011, 17:12:50

just make the resets last over the weekend... Thursday thru Sunday the first 2- days is country setup with stored turns anyway :)

sorry Nuk, can't make the war-chat gotta play my express - FFA countries... the only legitimate excuse to miss a war-chat.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 6th 2011, 16:45:22

as a techer I just might play this reset selling tech at $1400-1500 unless other techers learn not to sell below 3000.

just had to buy 800 points of SDI to make the price jump from 2K to $3800... if you really want to play it this way then I will make sure peeps have to buy 80-120k worth of tech-points to buy me out and restore the markets.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 6th 2011, 0:02:48

For consideration by the admins and the community:

The suggestion below is for 2 separate servers.

a Netting Server, and a War Server

The alliance server can stay the same and be an all around server.

this would be to mainly to separate the playing styles.

A beginner may be directed to the netting server where they can learn the game and possibly join a clan. Unless they are highly aggressive and want to go to war immediately then the war server may be a better choice.

-------------------------------------

The netting server would have to have built in limits on land grabbing or destructive attacks.

Make it so a country cannot attack another country more then twice

Make it so a country cannot be attacked more then 5 times in a 24 hour period.
-- Use DR's and set it so it adds 20% less per hit or 5 hits = 100% and each hit expires separately returning the 205 after 24 hours.

Likewise make it so a country cannot attack more then 5 time in a 24 hour period.
(the above should include destructive spyops as part of the overall count)

This alone will make it so countries have to be selective of who they attack and why.
This should allow untags to play alongside clans giving them an even chance

The size of an alliance won't matter here so small alliances would have a chance to grow.

It completely levels out the playing field and the game will go down to who land grabs the best targets who does their homework for DRs, potential retals, and ultimately defends their land the best.

No chance of someone suiciding on you or killing your country.. bottom feeding is just as dangerous as top-feeding or mid-feeding... because if your opponent uses nukes it's gonna really hurt, and the kill-run option isn't available.

Although a big clan may be able to hit every country in a smaller alliance 5 times the smaller alliance can maximize their turns to hit for more land on countries with lower DRs.

The actual goal here is to restore some the original spirit of the game where a player had to select their targets for the most possible gain.

--- it breaks a lot of the current stagnation in how pacts are built between clans 1:1 / L:L retals would be useless in such an environment, mostly because better land elsewhere can be gotten, or at least wasting attack turns on retals may seriously hamper a players or even a clan's final Avg. networth.

I believe there are quite a few players in netting alliance today that would really enjoy this environment:


-------------------------------------

The war server can be where alliance meet up to go to war. if two alliance really cannot get along this may be a good place to hash it out.

The server could have separate stats like hits per kill / hits per minute / # of countries killed / total civies killed / or buildings razed to the ground. The server would have nothing to do with networth it will be all about who can kill the best.

It can be used by clans or players who want to train or hone their war skills, or clans can just send teams to train. Ultimately for those who love the war aspect of the game and want to be able to attack countries at will this would be their server. An untagged country could technically play but at least they know they won't be alone when the life expectancy of any country on this server is under 1000 turns anyway ;)

As for how it should ultimately be setup that will be left to those who love to war... i.e more turns, more ops, maybe rebalance some of the gov types. But that should be left to someone who know what they are talking about when it comes to war, which is definitely not me.


-------------------------------------

Of course the alliance server can stay exactly the same for nostalgic reasons ;)


---- oh ... I would still love to see an FFA Express Server ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 5th 2011, 23:02:30

Ditto Last reset in Express had a similar message;

Your defence allies lost:
Nothing

Dunno if they actually lost anything or not though.

I'm ok with it if all it does is make my break higher I thought it was kinda cool at the time if they really did not lose anything.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 5th 2011, 21:18:46

Originally posted by Marshal:
patron was 5 years (very short lifetime) originally and then 3 months.

poke pang et co to find out how to get it.


I had an original lifetime platinum account ... i.e. none of that 5 year cap, which came later ;) ... are those still any good? I can probably dig up the old receipt from Mehul.

I need a cup of coffee, and figure a way to get my money back ;D
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 5th 2011, 20:56:18

yes we do need more angry advisors :D... Personally I just walk away from the game when I get the urge to suicide clans like

LAF (respect for Reignz and Pangea keep you safe) /
EVO (you have a handful of players from my old days) /
SANCT (Same as Evo)
and sometimes
SOF(...if it wasn't for Martian... o.O Missiles Away j/k)


BTW what would you say is a decent (and realistic) NW finish for an untagged country that does not suicide, LG and if allowed finishes 1/2 a reset alive?

...

hmmm
/me thinks I will apply to UnClanned... definitely piqued my interest and curiosity ;) ... anything else you can add/tell me to sway this decision (PM me)?

-----

Earth Empires Today:

No need to learn how to fish when you can steal from those who know how, they will just get more fish for you to steal tomorrow :)

Unfortunately this has not occurred yet:
... That is until they beat to death with their fishing pole ;D



ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 5th 2011, 8:06:24

Think long term

Cashing provides extra income for one turn but does not help our long term growth. Given the time remaining the round, perhaps we should spend turns increasing long term productivity by gaining land or constructing buildings.

lol ... you should add this does not apply when playing untagged ;D
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
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Jan 5th 2011, 2:33:53

i would say the FFA server is probably a really good place for someone to learn how to run countries. A much faster learning curve playing 16 countries at a time. Also allows new players to test different strategies side by side.

I agree though clans is probably the best bet for anyone wanting to learn how to play.

The unfortunate aspect with so few countries, even if the player base doubled or tripled, is new players get farmed off the servers.

I have tried recruiting players from other games even had a few come and play a round. Some even recognized the name and laughed outright, because they play games to have fun not enter into a no win situation. A true new player server that allows players to play without getting farmed to death would be much more productive. There are many different ways the beginner game can be designed to ensure a good experience.

This however is up to the community and the game developers based on what they really want.

The pros is you get to grow the game the cons is that some will see it as something that should never exist and destroys the spirit of the game.


Edited By: Prima on Jan 5th 2011, 2:36:35. Reason: spelling
See Original Post
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 3rd 2011, 1:15:30

lol no vitamin D, grew up and still am in Cali, plenty of sunshine ;) Will have to ask the family though plenty of them are still back east.

F.S. --->>> Pain ... that's why canada has so much more land :)

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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286

Jan 3rd 2011, 0:58:04

hey easy on the canooks... I am one ;p
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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286

Jan 3rd 2011, 0:34:56

will do Braden...

Hit me up Helmet Country = Fern Gully .. Will probably go Demo Techer next set or at least for the early part of the reset.

so will be able to use tech allies too.

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Jan 3rd 2011, 0:28:51

lol, thanx for the def ally braden ;) .. nice finish
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

Prima Game profile

Member
286

Jan 3rd 2011, 0:01:41

Rank Country Land Networth Special
1 I havent played in a while (#65) 14,527 $26,408,374 HG
2 Auld Lang Syne (#70) 18,496 $25,148,868 CG
3 Someone still loves you JJ23 (#28) 15,219 $24,056,435 HG
4 A R S E N A L (#51) 12,626 $19,439,968 HG
5 Stats (#5) 9269 $16,496,399 HG
6 I grow my own (#19) 18,587 $15,451,589 C
7 taylor swift (#95) 14,101 $15,165,511 DG
8 Sheik Djibouti (#42) 15,871 $14,660,545 CG
9 Have Tanks Will Use (#36) 11,145 $14,653,188 RG
10 christine (#64) 18,236 $14,116,763 CG

11 I MADE A BOOM BOOM (#10) 15,251 $13,830,974 CG
12 h y p e r b o r e a (#78) 14,000 $13,733,075 RG
13 shaney (#81) 6413 $13,572,019 HG
14 HAPPY NEW YEAR (#27) 12,051 $12,030,704 RG
15 Soviet Union (#6) 13,341 $11,938,937 RG
16 Fern Gully (#8) 15,763 $11,092,169 FG
17 Reptiles Eat People (#31) 13,199 $10,642,787 CG
18 ReCkLeSS (#34) 16,871 $10,044,749 IG
19 wanna get chemed then hit me (#26) 10,954 $9,642,884 T
20 2011 (#30) 13,101 $8,868,080 IG

21 jean gary diablo (#39) 10,028 $8,449,748 DG
22 Rorschachs Journal Chapter One (#47) 11,016 $7,645,838 F
23 Happy New Year Gimme Your Land (#40) 10,388 $7,578,537 R
24 Remember Me (#22) 10,002 $7,336,495 CG
25 Zachelvania (#59) 8337 $7,138,452 R
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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Member
286

Dec 30th 2010, 3:14:28

best of luck with school Dave

Baciamo Le Mani Don Enshula and Consigliere Eugene;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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286

Dec 28th 2010, 23:37:29

Originally posted by anoniem:
Thomas:

I didn't know the untagged guy was Prima, though coincidentally, it does appear to be true that we did play in Poetic Justice together years ago. I go to King's College London and I'm English.

Now that we have that cleared up, give it a rest.


darn it you were supposed to negotiate free land from Thomas's country for me :p Now I have a dead country my well thought out plot to get Thomas's land went out the window and Evo end's up with all my land ... so close and you fold on me, oh the dilemma.

Now I have to find a new HFA that will negotiate for me ;p

ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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286

Dec 28th 2010, 21:22:10

Originally posted by AxAlar:
One without all that fake mafia garbage ;)


If you are Sicilian you will understand the following :)

legge d'honore e di omerta, terra di sangue e damore, bruciatta dal sole.

---------------

U Malantrinu

Ju sugnu 'nomu troppu malantrinu
e sugnu 'ntisu 'ntra lu me quarteri,
li cosi cchiù segreti e cchiù 'mpurtanti
di sutta li me manu hannu a passari.

Li fimmini cchiù beddi ddo paisi
di mia su pazzamenti 'nnamurati
e ju ccu tutti mi cci fazzu zitu
e passu tempu tutti li jurnati.

Me matri già mi fici malantrinu
Turiddu spaccatuttu ju mi chiamu,
ccu mia non ci pò mancu a jttatura
e non mi scantu no di la lupara.

Ccu mia daveru picca s'à parrari
'm'atà capiri ccu na taliata
e 'nzoccu dicu ju prestu s'à fari
sannunca spattu a tutti timbulati.

Mi chiamunu Turiddu mafiusu
na musca non mi passa ppi lu nasu
e quannu vogghiu sugnu priputenti
amara a ccu m'accapita davanti

Ma quannu parru ccu na picciuttedda
e specialmenti quannu mi piaci
diventu bonu e duci 'ndo parrari
e a fazzu prestu prestu 'nammurari.

Me matri già mi fici malantrinu
Turiddu spaccatuttu ju mi chiamu,
ccu mia non ci pò mancu a jttatura
e non mi scantu no di la lupara.

Ccu mia daveru picca s'à parrari
'm'atà capiri ccu na taliata
e 'nzoccu dicu ju prestu s'à fari
sannunca spattu a tutti timbulati.


http://www.tradizionipopolariaulos.com/testo_malantrinu.php

http://www.youtube.com/watch?v=yx8kWTiOykQ

Grew up listening to this one of my personal favorites ...

-----------------------

On a technical term you are right the Mafia no longer exists, it's all Associations now... for example: The Association For the Arts and Culture of Sicily ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress