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Celphi Game profile

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Jan 12th 2015, 22:56:42

Can we get a complete list of formulas available? Many of the ones on Wiki are incorrect.


A couple I know are wrong are:

Networth Formula
Land Expenses (when land is below 1500)
Your starting PCI is wrong. It displays $20.00 when it shouldn't.
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Celphi Game profile

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Jan 13th 2015, 2:15:06

add, Military Upkeep formula to list.
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h2orich Game profile

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Jan 13th 2015, 6:42:55

Land expenses on wiki is correct:

Land expenses < 1500 is (7 / 1500) * (Land^2) + (3 * Land)
Land expenses > 1500 is 10 * Land

What do u mean by it display $20.00 when it shouldnt, what should it be then?

Military Upkeep
Troops Upkeep: Troops * 0.12 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant
Jets Upkeep: Jets * 0.13 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Turrets Upkeep: Turrets * 0.17 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Tanks Upkeep: Tanks * 0.551 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Spies Upkeep: Spies * 1.001 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant

Constant = 0.61

Celphi Game profile

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Jan 13th 2015, 18:51:28

=======================================================================
1. Wiki Land expense is incorrect:

[ DELETED, PHP doesn't recognize ^ as to the power of ] So it skewed my results. My error ]
========================================================================
2. PCI should be 14.66

22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/18000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus
22.5 * (1 - 0.35) * (1 + ((4717/100)/18000)) * (1 + (2 * (0/100)) * .1 * 1 = 14.66

Wiki shows 90000 but 90000 doesn't work with any results that I've tried. After SoD pointed out to me it's 18000 it works; but, just not with the beginning value.

However, if you start a new country, it lists $20.00 (My guess is that this the programmer set PCI = $20.00 instead of to the formula)

If you run about 20 turns, the correct PCI shows. And the formula works.

==========================================================================
3. I'll try out that military upkeep formula. The one you have listed differs from Wiki's.

Edited By: Celphi on Jan 13th 2015, 18:56:21. Reason: User error on #1
See Original Post
Resistance is futile. You will be assimilated.

Celphi Game profile

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Jan 13th 2015, 19:23:46

Where does military bases factor into your #3?


Extra note: The main reason it takes about 20 turns for the correct PCI to show is because the ACTUAL max pop is 801 not 1000. That's why you lose population the first few turns. Also, there's a formula for population loss, so it takes a few turns for the PCI to correctly show the right value. (My hypothesis).

Edited By: Celphi on Jan 13th 2015, 19:28:40
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Scorba Game profile

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660

Jan 16th 2015, 14:59:35

A LOT of the formulas are incorrect by this point. It's hard to care enough to keep up with regular changes, and some never worked exactly like they were shown.

h2orich Game profile

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2245

Jan 18th 2015, 2:22:36

Military bases follow the same formula except for its constant.

If MilBases/Land < 0.295
Constant = 1 - 1.3*(MilBases/Land + 0.005)
Else (that is, if the number of MilBases built is more than 29.5% of your land)
Constant = 0.61

bstrong86 Game profile

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2482

Jan 18th 2015, 18:30:36

personally, i have voiced my opinion to qzjul on this subject. that open knowledge of the formulas has taken away from the 'learning curve' of this game to a factor of who knows what about the formulas. its less competition and more about who knows about what instead of just learning how to play.

people are making 3 party tools that arent available for all to see and personally i think it is hurting the game more then helping by these 3party tools not being available for all to use, since they are using game formulas to run them
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