Gabel26's country on the Alliance Server


Fifty-second round: Jun 10, 2018 - Aug 09, 2018


View this country's news

The Status of the Republic of Havent played since 2025 go easy (#497)

FOOD CONCERN: Assuming no change, our people can survive for 2 more turns.
The Basics
Turns Left0
Turns Taken2628
Turns Stored91
Rank325
Networth$8,965,271
Land20,618
Money$19,410,763
Population347,435
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones9497
Residences9410
Industrial Complexes1178
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites380
Unused Lands153

Technology
Military57199.9%
Medical109100.0%
Business18,572109.9%
Residential18,701110.0%
Agricultural798100.7%
Warfare1500.205%
Military Strategy566100.2%
Weapons454100.2%
Industrial801100.3%
Spy159100.1%
SDI3271.21%
Total41,208

Current Status
Tax Revenues$4,612,373
  Tax Rate35%
  Per Capita Income$37.93
Expenses$2,615,086
Net Income$1,997,287
   Cashing$2,919,762
Food56,821
   Production62
   Consumption25,751
   Net Change-25,689
Oil3480
   Production0
Building Rate100
Explore Rate7
Tech Rate3

Military Forces
Spies996,555
Troops500,000
Jets3,600,000
Turrets5,613,750
Tanks200,000
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles0

Expense Breakdown
Expenses$2,615,086
   Military$2,408,906
      Spies$895,739
      Troops$49,436
      Jets$453,013
      Turrets$908,251
      Tanks$102,467
   Alliance/GDI$0
   Land$206,180
   Corruption$0



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