Valmont's country on the Alliance Server


Fifty-first round: Apr 10, 2018 - Jun 09, 2018


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The Status of the Theocracy of Nice For What (#102)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 25 turns.
The Basics
Turns Left12
Turns Taken4639
Turns Stored0
Rank19
Networth$374,848,063
Land10
Money$831,202,604
Population2,058,678
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases10
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military145,00089.2%
Medical19,34678.3%
Business824,074152.0%
Residential842,505152.0%
Agricultural1,373,885184.5%
Warfare74,7123.320%
Military Strategy246,993126.0%
Weapons141,782132.5%
Industrial175,132139.0%
Spy73,359132.5%
SDI84,57258.85%
Total4,001,360

Current Status
Tax Revenues$14,720,577
  Tax Rate35%
  Per Capita Income$20.43
Expenses$47,602,234
Net Income$-32,881,657
   Cashing$-29,937,542
Food0
   Production0
   Consumption686,027
   Net Change-686,027
Oil9
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies1,794,617
Troops166,637,552
Jets146,258,485
Turrets134,704,970
Tanks55,897,567
Nuclear Missiles4
Chemical Missiles12
Cruise Missiles5

Expense Breakdown
Expenses$47,602,234
   Military$43,291,452
      Spies$803,350
      Troops$8,205,383
      Jets$9,166,053
      Turrets$10,853,989
      Tanks$14,262,677
   Alliance/GDI$4,310,752
   Land$30
   Corruption$0



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